Pokémon Rate My Team
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Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Rapid Spin
- Stealth Rock
- Volt Switch
- Gyro Ball

Bisharp @ Dread Plate
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance

Infernape @ Life Orb
Ability: Iron Fist
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Punch
- U-turn
- Close Combat
- Stone Edge

Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 108 HP / 252 SpA / 148 Spe
Timid Nature
- Thunder
- Nature's Madness
- Roost
- U-turn

Swampert @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Stone Edge

Landorus-Therian (M) @ Rockium Z
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Swords Dance
- Rock Polish

by
Replace Forretress and Infernape with Skarmory for better stats and more reliable healing and Victini for better attacks. Replace Tapu Koko's thunder, nature's madness, and roost with thunderbolt for more accuracy, ice hidden power to cover ground, grass, and dragon, and dazzling gleam for differently typed STAB. Replace Swampert's stone edge with stealth rock to lay hazards. Give Landorus a rocky helmet to hurt physical attackers. Replace its stone edge, swords dance, and rock polish with stealth rock to lay hazards, u-turn to reduce the need to predict switches, and ice hidden power to cover grass and flying.
Would replacing infernape w/ ninetales-alohan be better ground, grass, flying coverage?
Like this?
Ninetales-Alola @ Sitrus Berry  
Ability: Snow Warning  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Blizzard  
- Aurora Veil  
- Dazzling Gleam  
- Heal Bell
If you do decide to use Ninetales, then give it a light clay to extend the duration of aurora veil.

1 Answer

–1 vote
 
Best answer

Your team is just fine! BUT, I highly suggest you change your Foretress's movepool for moves like
- Toxic Spikes
- Stealth Rocks
- Spikes
- Iron defense/Volt Switch

Sorry for the edit but i just wanted to tell you to give your fortress a weakness policy too get its atk and speed increased by 2 stages if lives on sturdy a super affective attack

by
edited by
This kind of advice is unhelpful unless you can explain why these are better than the original choices.
Iron defense is a pretty bad move because opponents can just switch to a special attacker.