Pokémon Rate My Team
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I've been using this team for a while, and it's won a fair bit of my meager victories for me.

Mew @ Assault Vest
Ability: Synchronize
EVs: 4 HP / 252 Atk / 252 Spe
Impish Nature
- Sucker Punch
- Earthquake
- Fake Out
- Leech Life

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Ice Punch
- Crunch
- Stone Edge

Xurkitree @ Psychium Z
Ability: Beast Boost
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hypnosis
- Tail Glow
- Thunderbolt
- Grass Knot

Tornadus-Therian @ Rocky Helmet
Ability: Regenerator
EVs: 216 Def / 136 SpD / 156 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Hurricane
- Taunt
- Defog

Crobat
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Acrobatics
- Thief
- U-turn
- Super Fang

Manaphy @ Leftovers
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Scald
- Signal Beam
- Dazzling Gleam

The Mew is my own creation. It actually works pretty well, mainly because no body expects it to attack them. I normally use Drain Punch instead of Leech Life. I want to keep him, unless you can provide a REALLY GOOD reason to get rid of him.

Mega-Tyranitar is basically the Smogon set.

Xurkitree IS the Smogon set... It works amazingly.

Crobat is my set. I want to keep him, if possible.

Tornadus is mine, but Manaphy is basically Smogon.

This is for Gen 7 OU, Showdown!.

Any suggestions?

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O, i was wondering how good are your movesets!
Sure sumwun, just assume that I'm a noobie.

Jk

I've actually already read that. You posted basically the same thing on another RMT, and I followed the link then.

Thanks, tho!
The only reason to run Inner Focus over Infiltrator is to be an anti-Fake Out, which is really too niche to be effective. On that note, 90 base Atk is really underwhelming, especially in OU. Item removal isn't really a good reason to justify an entire Pokémon, and when Crobat's other job of being a fast physical sweeper can be replicated 100x better by Tapu Koko, I don't really feel like Crobat's spot on this team is justified. Koko has the same speed as Crobat, gets Nature's Madness as a replacement for Super Fang, and U-Turn for momentum (or Volt Switch, although most people run U-Turn instead because it still works on ground-types), all with a much better attack stat. Then it gets some great coverage moves for those other two slots.

I do like your Mew set. While it could be criticized for wasting Mew's potential with utility, I am very familiar with the benefits of running an unexpected set. My only qualm is with its nature, since 100s across the board makes it bulky even without nature investment, so Jolly or Adamant would probably work better.

Unfortunately, I can't really give too much great advice on the rest on the team, since I'm pretty unfamiliar with the OU metagame right now, so I can't tell you some of the things you really need to look out and better prepare for.
Did you properly "make sure that your Pokemon aren't outclassed by other choices"? Right now I see no good reason to use Manaphy when you can use Keldeo.
Manaphy does fulfil a slightly different role than Keldeo, being that Tail Glow makes it a better wallbreaker, while Keldeo doesn't like running sub-cm as much as it used to and even then takes too long and becomes a bit of a momentum sink.

Keldeo is still generally better though.
thanks!
Works with me...
Also, why do you have Crobat and Tornadus as two separate Pokemon? If you taught knock off to Tornadus, then you won't need your Crobat anymore and you free up an entire Pokemon slot.
actually, that's a pretty decent idea...
I'll try that. i dislike mixed attackers, so I'll probably switch him to physical. He's got a decent movepool for it.
But right now, i'm thinking knock off, u turn, taunt, and defog. I'll play around with it.
thanks for the advice!
Pokemon that use knock off or U-turn don't need to be physical. You can just use something like 4 Atk/252 SpA/252 Spe naive with the moves hurricane, knock off, defog, U-turn. Tornadus needs hurricane.

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Energy Ball over Grass Knot on Xurkitree because Grass Knot is much riskier because you might come across a light Ground Type. Also Xurkitree Is missing 4 EVs? I would put them is SpD because his SpD is higher then his Def. 252 Attack on Tyranitar-Mega instead of 252 Special Defense because he’s not a Special Defense tank. Cross Poison on Crobat over Super Fang because Crobat is supposed to be a fast physical sweeper, not a tank, and your also wasting 252 Attack EVs by using Super Fang. Also, give Crobat Infiltrator to use as a nice sub breaker instead of a weird tank fake out resistant set. Timid Nature over Modest on Tornadus-T because you want him to outspeed a lot of threats in the OU metagame like AV Landorus.

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Thanks!
I'll keep my EV's in special defense on tyranitar, tho. He's not bulky enough for me without them.
A bit unconventional, but I guess I could see catching an opponent off guard with a special tank T-Tar being useful. However, if your opponent switches into Kartana as you use D-Dance, your dead, and they get an attack boost, unless you switch, which they may predict into the swords dance