Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Aurora Veil
- Freeze-Dry
- Hypnosis
- Hail
Aurora Veil: Obviously
Freeze-Dry: STAB
Hypnosis: Putting tough to deal with Pokémon to sleep
Hail: If Hail stops
Sandslash-Alola @ Shuca Berry
Ability: Slush Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Icicle Crash
- Earthquake
- Iron Head
Swords Dance: Obviously
Icicle Crash: STAB
Earthquake: Coverage and great damage
Iron Head: STAB
Aurorus @ Focus Sash
Ability: Snow Warning
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Rock Slide
- Blizzard
- Encore
- Rock Tomb
Covers fire and second Hail setter
Crabominable @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Def
IVs: 0 Spe
Brave Nature
- Ice Hammer
- Close Combat
- Facade
- Power-Up Punch
Covers Rock and Steel
Lapras @ Assault Vest
Ability: Water Absorb
EVs: 60 HP / 252 Def / 196 SpA
Quiet Nature
- Freeze-Dry
- Hydro Pump
- Ice Shard
- Ice Beam
Covers fire and rock types
Glaceon @ Choice Specs
Ability: Ice Body
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Ice Beam
- Shadow Ball
- Hidden Power Fighting
- Frost Breath
Ice Beam: STAB
Shadow Ball: Coverage
HP Fighting: Coverage
Frost Breath: STAB
Note: This is a competitive team but more on the fun side since they all are part ice type so they don’t get hurt by Hail. I am also open to suggestions for Pokémon with magic guard, overcoat, saftey goggles, etc that won’t get hurt by hail.