Pokémon Rate My Team
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Gliscor @ Toxic Orb
Ability: Poison Heal
Adamant Nature
184 Hp/ 252 Atk/ 72 Spe
-Facade
-Earthquake
-Stone Edge
-Swords Dance

Once this guy gets going there’s pretty much no stopping him. Usually the only pokemon that I would switch him out from is ice beam Greninja since it out speeds him.

Toxapex @ Black Sludge
Ability: Regenerator
Bold Nature
252 Hp/ 252 Def/ 4 SpD
-Haze
-Toxic
-Recover
-Scald

I usually just end up Toxicing everything in sight lol. Scald for pokemon that can’t be poisoned, Recover for stalling after opponents been poisoned, and Haze for pokemon that think they can set up on it.

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Relaxed Nature
248 Hp/ 252 Def/ 8 Atk
-Spikes
-Stealth Rock
-Leech Seed
-Gyro Ball

I originally had Skarmory in this spot but it’s set left it completely useless after taunt and I like the Iron Barbs + Rocky Helmet Damage.

Tapu Bulu @ Leftovers
Ability: Grassy Terrain
Impish Nature
252 Hp/ 252 Def/ 4 Atk
-Leech Seed
-Protect
-Horn Leech
-Natures Madness

Tapu Bulu’s a little iffy, sometimes it gets wrecked and other times it just destroys. Not sure what I would put in it’s spot if I replaced it tho.

Charizard @ Charizardite Y
Ability: Blaze -> Drought
Modest Nature
248 Hp/ 252 SpA/ 8 SpD
-Flamethrower
-Solar Beam
-Air Slash
-Roost

Pretty much only have Charizard because once Gliscor goes down there’s basically no fire power (haha puns) in the team. Chose Y instead of X because Gliscor is a physical attacker and I don’t really like Flare Blitz recoil.

Starmie @ Life Orb
Ability: Natural Cure
Timid Nature
252 SpA/ 252 Spe/ 4 SpD
-Hydro Pump
-Psychic
-Ice Beam
-Rapid Spin

Pretty much Starmie’s sole purpose is just getting rid of Stealth Rocks for Charizard. It hasn’t been on my team very long but it seems pretty frail.

All of the Evs are the ones suggested by showdown bc I’m not really sure about them and Gliscor and Toxapex are the only ones I’m bent on keeping.

Thanks!

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1 Answer

0 votes

Charizard's fine except I prefer Heat Wave
Charizard @ Charizardite Y
Ability: Drought
Modest Nature
248 Hp/ 252 SpA/ 8 SpD
-Heat Wave(95 power with 10% Burn)
-Solar Beam
-Air Slash
-Roost
But your team's pretty organised though you could try Giga Drain for Tapu Bulu
and Iron Head for Ferrothorn.

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