Pokémon Rate My Team
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I never really do this stuff so usum is my first time and I don’t know if my team is good or not

SHINY Toxapex Lv. 86
Item: Black sludge
Ability: Merciless
Calm nature
Ev’s: 252 Hp, 128 Def, 128 Spd
Moveset:
Toxic
Recover
Venoshock
Scald

A. Muk Lv. 88
Item: Black sludge
Ability: Poison touch
Adamant nature
Ev’s: 4 Hp, 252 Atk, 252 Spd
Moveset:
Poison Jab
Knock off
Shadow sneak
Pursuit

A. Ninetales Lv. 88
Item: Never-Melt Ice
Ability: Snow warning
Timid Nature
Ev’s: 4 Hp, 252 SpAtk, 252 Spd
Moveset:
Freeze-Dry
Blizzard
Moonblast
Aurora Veil

I’m only planning on doing singles that’s why there’s only 3
But if necessary I have a shiny Rapidash too which is pretty powerful, so ig I’ll leave it’s info too

SHINY Rapidash Lv. 80
Item: Choice band
Ability: Flash Fire
Jolly nature
Ev’s: 252 Atk, 4 SpDef, 252 Spd
Moveset:
Hp Grass
Flare Blitz
Megahorn
Low Kick

by
Are you sure having 2 poisons is a good idea? I think you should use Gliscor instead of Muk.
What are there IV's
I don't think IVs are that important. It's not too difficult to figure out that hyper training makes Pokemon stronger and that you might not have time to hyper train.
Also why are you using a Ninetales when you could use a shell smash Cloyster or moody Glalie instead?

2 Answers

0 votes

I wouldn't use 2 poisons here's what I use it works in battle spot singles aswell:

Salamence @Salamencite
Trait: Intimidate- though it doesn't really matter as it will be aerialate though I like getting the Pokémon to ×0.67 attack.
Adamant Nature
EVs: 252 Atk/252 spe/4 HP
-return
-Earthquake
Dragon Dance
Protect

At max affection Salamencite destroys with 102 base power on return which gets stab bonus because of aerialate so it gets to around 150 power. Earthquake hits all of types return (flying) is not very effective. Dragon Dance is a good Stat move raising Atk and Spe. Protect is protect.

Blaziken @ Focus Sash
Trait: speed boost
EVs: 252 Atk/ 4 SpD / 252 Spe
-Blaze Kick
-High jump kick
-Hone claws
- Stone edge

Always set up a Hone claws because Sash can hold on and high jump kick wreaks havoc. Blaze Kick is a Great STAB and stone ede deals with all of its weakness'.

Aegislash @ weakness policy
Evs: 252 HP/ 252 SpA / 4 SpD
0 ivs in speed
Ability: Stance Change
Quiet nature
-shadow sneak
King's shield
-shadow ball
-Sacred Sword

Aegislash's low speed almost guarantees that you will be is sheild forme to take an attack. Shadow Sneak is priority to take down any pokemon on 1 HP. Shadow ball and sacred Sword are just amazing.

Blaziken can be replaced by

Toxapex @ Black Sludge
EVs: 252 HP / 232 Def / 24 Spe
Trait: regenerator
Bold Nature
-Scald
-Toxic
-Baneful Bunker
-recover

Regenerator, Baneful Bunker and recover almost guarantee it won't die and Scald had a 30% chance to burn as well as Toxic will poison it so if you screw up you can just status it to death with its bulkyness and moveset.

Aegislash can be replaced by

Golisopod @ Expert belt
EVs: 4 HP / 252 Atk / 252 Spe
Trait: emergency exit
Adamant Nature
-First Impression
-Liquidation
-Brick break
-Protect

Fist impression are both solid STAB moves with good damage. Brick Break gets rid of normal types walls such as eviolite chansey or Leftovers blissey and protect is always useful.

Hope this helped

by
Are you sure this is a team rate, not a "Here's a better team. Use it."?
–1 vote

Hello Audino about this team get it Audino like I don't know haha that was terrible. Okay so Muk needs some work moves should probably be Poison Jab, Knock Off, Shadow Sneak, and Thunder Punch. On Ninetales give it hp ground if you can instead of aurora veil. Maybe instead of Toxapex have either pallosand with Shadow Ball, Earth Power, Giga Drain, and Shore Up or a Golem with Stealth Rocks, Rock Slide/Stone Edge, Thunder Punch, and Fire Punch.

by
Toxapex is good in the Battle Tree. It resists ice and water and has regenerator and haze. Palossand is outclassed by Gliscor, and Golem is good only with rock polish (to outspeed stuff), sucker punch (to still hit faster things), earthquake (accurate STAB) and stone edge. Stealth rock is bad because opponents rarely switch. Punch moves are bad because a super effective punch is usually only 1 or 2 points stronger than a neutrally effective STAB earthquake.