Pokémon Rate My Team
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This is the team I am currently working on to use at the battle tree. I'm not sure how well it will do so any feedback would help. Thanks :)

Gengar @ Gengarite
Modest Nature
Ability: Cursed Body
Thunderbolt
Dark Pulse
Energy Ball
Dazzling Gleam
EVs: 252 Sp Atk 252 Spd 4 Hp

Tyranitar @ Choice Scarf
Adamant Nature
Ability: Sand Stream
Stone Edge
Earthquake
Fire Punch
Brick Break
EVs: 252 Atk 126 Def 126 Sp Def 4 HP

Turtonator @ Leftovers
Gentle Nature
Ability: Shell Armor
Venoshock
Fire Spin
Substitute
Toxic
EVs: 252 Def 252 Sp Def 4 Sp Atk

by
This is USUM, right?
see below

2 Answers

0 votes

I like your main core, but I think Tyranitar could be improved. With base 61 speed, even with a choice scarf, it probably won't be able to do much. Replace it with an assault vest or a choice band. I would prefer assault vest because it has a boost to defense to allow you to survive a hit and invest 100% into attack, and then just do damage. You can also switch between moves so you're not stuck into a move and have to switch out.
Sample set:
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 224 HP / 32 Atk / 252 SpD
Careful Nature
- Stone Edge
- Brick Break
- Ice Punch
- Earthquake
(BTW, I removed fire punch for ice punch because you have turtonator for fire coverage)

by
I think Tyranitar's best item is Rockinium Z because it lets Tyranitar use stealth rock and roar. Its moveset should probably be stone edge, crunch (for STAB), stealth rock, and roar.
0 votes

Gengar

Gengar is so frail it won't be able to take a hit from 75% of the Pokémon in the Battle Tree, so give it this spread instead: 252 Spe, 252 SpA, 4 SpD. :P

Dazzling Gleam and Dark Pulse aren't great compared to Shadow Ball and Sludge Wave; if you wanted to stall by flinching, Gengar is not the greatest for that as it can't take a hit, and a 20% chance won't make you succeed across 50 or more battles. It is a little unreliable, and Shadow Ball covers the same types and does way more Damage with STAB. :P


Tyranitar

Using Scarfed Tyranitar without speed investment isn't a great choice. It would do much better with this spread: 252 Atk, 220 Spe, 36 Def. 220 Spe allows it to out speed Base 110 with 252+ EVs. :P

Earthquake has similar Coverage to Brick Break and Stone Edge, so it should be replaced with Crunch for powerful STAB coverage. :P

Brick Break is too weak and will be used rarely, so you should use Superpower instead. You can switch out to reset the stat debuffs, which is common with Choice users anyways. :P


Turtonator

Don't use Turtonator.

Since you plan to use a Turtonator similarly to a Toxapex, I recommend Toxapex. Something like this should work:

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Haze
- Scald
- Toxic
- Recover

Toxic is for killing most things, most notably Speed Boost Blaziken. Toxapex needs HP EVs for Bulk and the Defense EVs make it a wall. Scald is for damage and burning Toxic immune Pokémon. Recover allows you to heal and stall. Haze allows you to shut down Boosted sweepers that may show up.


That is what I think. You don't have to listen to my advice exactly if you don't want to. :P

Either way, Good Luck! Have fun. I hope I Helped!

by
I think Tyranitar needs stealth rock more than it needs any fighting attacks.
In the Battle Tree, hazards matter a lot less than hitting Pokémon as hard as possible. Sticky Web is arguably the only hazard that really matters, unless you plan to run stall (which may work, but takes way longer to generate BP) :P
In that case, Tyranitar should use taunt, which is also better than fighting coverage.