Ninetales (M) @ Leftovers
Trait: Drought
EVs: 252 HP / 196 SAtk / 60 SDef
Modest Nature (+SAtk, -Atk)
- Will-O-Wisp
- SolarBeam
- Fire Blast
- Protect
My lead. I like Will-O-Wisp for the switch in burns. Fire Blast is for STAB. Solarbeam is normally slightly unreliable due to all of the Politoed, Tyranitar, and Hippowdon switch ins. But Will-O-Wisp is my move for switch ins, so I can be sure of what my opponent is going to throw at me. Protect can stall out Will-O-Wisp on opponents, and help me see what my opponent's tactics are.
Drifblim (M) @ Sitrus Berry
Trait: Unburden
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Weather Ball
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]
Weather sweeper. He's a great switch in ( takes the hit then recovers with Sitrus berry for a sweep ). Weather Ball is great in the sun, as usual. Shadow Ball is reliable STAB. Thunderbolt is part of the bolt-beam combo, while HP Ice is a slightly weaker alternate for Ice Beam. Sad sad. I'm thinking about using Froslass in his spot, but the lack of bulk and the x4 fire weakness worries me slightly there.. still testing on that.
Flygon (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Punch
- U-turn
Sun power is enough to where he can reliably run Fire Punch!
Life orb is so he isn't locked into one move, but get's a nice power boost!
Earthquake and Outrage are STAB. Fire Punch is amazing coverage. U-turn helps him scout.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Thunder Wave
- Seismic Toss
With all of that HP stacked with Eviolite helping her defense out, Chansey actually can take physical moves much better than before.
Wish is supporting for the team. Heal Bell is supporting for the team. Thunder Wave helps my sweepers out speed..
Seismic Toss is for taunt and if it's convenient to use. Especially if someone thinks I'm running full out support Chansey.
Sawsbuck-Sum (Sawsbuck-Summer) (M) @ Choice Band
Trait: Chlorophyll
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Horn Leech
- Retaliate
- Megahorn
- Jump Kick
Horn Leech is STAB and healing. Retaliate is for epic revenge kills, plus it's STAB.
Megahorn is nice coverage. Same with Jump Kick.
He's a revenge killer and sweeper.
Forretress (F) @ Red Card/Shed Shell/Leftovers
Trait: Sturdy
EVs: 252 HP / 60 Def / 196 SAtk
Modest Nature (+SAtk, -Atk)
- Rapid Spin
- Stealth Rock
- Toxic Spikes
- Volt Switch
The Rapid Spinner of the Team, which is very much needed here. Rapid Spin is the key Move for Forretress, spinning away Entry Hazards, most importantly, Toxic Spikes. Toxic Spikes support Chansey in her attempts to Stall nicely. Stealth Rock help Flygon and Sawsbuck land more KOes. Volt Switch scouts, while nailing Water Types real hard paired with the EV Spread. Volt Switch OHKOs mighty Pokemon like Cloyster, who does well in countering the Team. Loving the Bagworm Bro ^^
As for the item choices.. Red Card + Sturdy is an infamous combo Forretress is almost getting known for. Shed Bell let's him escape Magnet Pull Magnezone, which is getting more and more popular. While finally Leftovers gives him the ever so beloved gradual healing :D ( Thanks to Mike for suggesting I have a spinner, and editing in most of the description for Forretress )
Importable copy for testing:
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 252 HP / 196 SAtk / 60 SDef
Modest Nature (+SAtk, -Atk)
- Will-O-Wisp
- SolarBeam
- Fire Blast
- Protect
Drifblim (M) @ Sitrus Berry
Trait: Unburden
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Weather Ball
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]
Flygon (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Fire Punch
- U-turn
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Thunder Wave
- Seismic Toss
Sawsbuck-Sum (Sawsbuck-Summer) (M) @ Choice Band
Trait: Chlorophyll
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Horn Leech
- Retaliate
- Megahorn
- Jump Kick
Forretress (F) @ Red Card
Trait: Sturdy
EVs: 252 HP / 60 Def / 196 SAtk
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Rapid Spin
- Toxic Spikes
- Stealth Rock