Pokémon Rate My Team
0 votes
943 views

My Pokemon so far are:
Decidueye @ Deciduim Z
Jolly Spe+ Sp.Atk-
Ability: Overgrow
252 Atk 252 Spe 4 Hp
Moveset
Leaf Blade
Brave Bird
Spirt Shackle
Roost

Charizard @ ???
Jolly Spe+ Sp.Atk-
Blaze
252 Sp.Atk 252 Spe 4 Def
Moveset
Flamethrower
Air Slash
???
Roost

Swampert @ Assault Vest
Adamant Atk+ Sp.Atk-
Ability: Torrent
252 Atk 252 Sp.Def 4 Hp
Moveset
Waterfall
Earthquake
Ice Punch
Stealth Rock

Tyranitar @ Stone Plate
Jolly Spe+ Sp.Atk-
Ability: Sandstream
252 Atk 252 Spe 4 Def
Stone Edge
Earthquake
Crunch
Dragon Dance

???
???

Regular Ubers rules.
Don't Suggest Megas for T-Tar or Swampert.

by
Why jolly on charizard? Timid is better. Also, I reccomed charizard y and solar beam for the last move.
Don't give swampert stealth rock if he has assault vest - either replace the move with something like hammer arm or stone edge or change the item to choice band or life orb (if u want a strong hitter).
if you are changing the item entirely I don't see why you shouldn't keep stealth rock (and maybe use leftovers as an item) as the team doesn't have a hazard setter
I said either change one or the other depending on which option he wants - not both.

2 Answers

0 votes
 
Best answer

For Decidueye, I think you should run Long Reach over Overgrow if possible. Generally speaking, having contact moves not make contact is more useful than powering up Leaf Blade when Decidueye is low. Also, I would invest the 4 HP EVs into defense instead. It only raises your HP by 1 point anyways, so I think the point in defense is more useful because it makes it more likely to tank physical hits, versus HP not really helping with defense or special defense.

For Charizard, as sm 4evr mentioned, should run Timid over Jolly, because you are running a special set. I agree with sm 4evr that you should run Mega Charizard Y and Solar Beam as your fourth move. It charges in one turn under sun, which compliments Mega Charizard Y's ability very nicely. It also provides coverage against Water types. Just be careful of Primal Kyogre. You don't want Kyogre switching in and forcing you to waste a turn charging Solar Beam.

For Swampert, don't run Assault Vest and Stealth Rocks on the same pokemon. Alternatively, Leftovers could be a good replacement. Also if you're going to invest max EVs in a defensive stat, I would definitely suggest making 252 HP your highest priority, even if it isn't your highest defensive stat.

For Tyranitar, you should probably use Chopple Berry as your item, because it allows you to take fighting attacks you wouldn't normally survive for 1 turn, allowing you to set up Dragon Dance. For the other 2 moves, you might want to use Pursuit (it can heavily punish pokemon trying to switch out.) and Superpower (for coverage).

For the other 2 pokemon, there are a few options:

Yveltal @ Leftovers
Ability: Dark Aura
Bold Nature
252 HP/252 Def/4 SpD
IVs: 0 Atk
-Foul Play
-Toxic
-Defog
-Roost
This set is meant to Defog/Stall. Pretty self explanatory.

And I noticed you don't have an electric type, so I stole this set from smogon.

Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 252 Spe/248 SpA/8 Def
-U-Turn
-Thunder
-Taunt
-Nature's Madness

by
selected by
thanks i accidently put jolly i will change it do you have any item suggestions for swampert i cant get long reach sadly
and i will give T-Tar a chople berry thank you so much
0 votes

Decidueye @ Deciduim Z
Jolly Spe+ Sp.Atk-
Ability: Overgrow
252 Atk 252 Spe 4 Def
Moveset
Leaf Blade
Brave Bird
Spirt Shackle
Roost

Charizard @ Charizardite Y
Timid Spe+ Atk-
Blaze
252 Sp.Atk 252 Spe 4 Def
Moveset
Flamethrower
Air Slash
Solar Beam
Roost

Swampert @ Leftovers
Adamant Atk+ Sp.Atk-
Ability: Torrent
252 Atk 252 Sp.Def 4 Hp
Moveset
Waterfall
Earthquake
Ice Punch
Stealth Rock

Tyranitar @ Chople Berry
Jolly Spe+ Sp.Atk-
Ability: Sand Stream
252 Atk 252 Spe 4 Def
Stone Edge
Earthquake
Pursuit
Dragon Dance

Yveltal @ Dread Plate
Timid Spe+ Atk-
Ability: Dark Aura
252 Sp.Atk 252 Spe 4 Sp.Def
Dark Pulse
Oblivion Wing
U-Turn
Defog

Tapu Koko @ Electrium Z
Timid Spe+ Atk-
Abilty: Electric Surge
252 Sp.Atk 248 Spe 8 Def
Thunderbolt
Dazzling Gleam
Nature’s Maddness
U-Turn

How's This?

by
edited by
Rindo Berry on Swampert doesn't seem that useful; weakness berries are best used on pokemon that you want to stay alive for one turn (eg. Ferrothorn setting hazards, Tyranitar DDing) and the Swampert set you have seems to be more of a bulky sweeper. Also, as I mentioned earlier, 252 HP/4 SpD > 252 SpD/4 HP

If you want Yveltal to be fast, you should probably run Taunt or Defog over Oblivion Wing, since Oblivion Wing isn't that great, especially considering you have Roost already, and your team doesn't seem to have an answer to rocks, which is really unfortunate for your Charizard, as Heavy-Duty Boots aren't in gen 7.

I don't think you need both U-Turn and Volt Switch on Koko unless you want to give it specs/scarf. If you do decide on cutting one, I would get rid of U-Turn if you're worried about Ground Types, and Volt Switch if you want more damage. You can replace it with HP Ice (For Landorus) or Nature's Madness (for stall).

Other than that, seems pretty good.
I made some changes, know is it good?
Hmm I think so. You should try it out for yourself, though.