Pokémon Rate My Team
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I'm new to the VGC 2021 format. I'm not going to any competitive tournament with this team, but I wanted to see if It was actually any good and viable for online battles.

Inteleon-Gmax (M) @ Scope Lens
Ability: Sniper
Level: 50
Gigantamax: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Snipe Shot
- Dark Pulse
- Ice Beam
- Focus Energy

Rillaboom-Gmax @ Assault Vest
Ability: Grassy Surge
Level: 50
EVs: 252 HP / 56 Atk / 60 SpD / 140 Spe
Adamant Nature
IVs: 0 SpA
- Grassy Glide
- Knock Off
- Fake Out
- U-turn

Corviknight-Gmax (F) @ Rocky Helmet
Ability: Mirror Armor
Level: 50
Gigantamax: Yes
EVs: 252 HP / 252 Atk / 4 Spe
Jolly Nature
- Brave Bird
- Iron Head
- Roost
- Tailwind

Toxtricity-Gmax (M) @ Life Orb
Ability: Punk Rock
Level: 50
Gigantamax: Yes
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
- Overdrive
- Sludge Wave
- Boomburst
- Protect

Runerigus (M) @ Leftovers
Ability: Wandering Spirit
Level: 50
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
IVs: 0 Spe
- Earthquake
- Shadow Claw
- Stealth Rock
- Protect

Grimmsnarl-Gmax (M) @ Light Clay
Ability: Prankster
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Spirit Break
- Light Screen
- Reflect
- Fake Out

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If playing any sort of Doubles Format, most Pokemon (as long as they're not Choiced or Assault Vest) will run Protect somewhere on the set.
Would you like to make your team Galarian Pokemon only, or is that just a coincidence?
It was just a coincidence, I just picked Pokémon that I liked and these were my favorite. Also I am basing this team around Inteleon since it was my starter Pokemon. Feel free to suggest non Galar pokemon.
I have updated the team to include Rillaboom and adding protect onto more of the team members. Any help would be nice.

1 Answer

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Best answer

Okay, I'll try to give some suggestions.

First off, if you'd like to build around Inteleon, you're going to need some sort of redirection because Inteleon is so frail that it'll need some help setting up focus energy. The three 'best' redirectors right now are Indeedee-Female, Amoonguss, and Clefairy, but in my opinion, amoonguss would not be the best here since grass types ignore Rage Powder, and Inteleon does not want to eat hits from the likes of Rillaboom and Kartana. There are two directions you can go from here, one with each type of redirector:

Clefairy is good at supporting fast, frailer sweepers because of friend guard. I'd probably replace Runerigus with Spectrier in this case. Spectrier is a great partner to Clefairy because it appreciates friend guard and follow me to keep it healthy, and can quickly snowball with helping hand and grim neigh boosts. Also, I'd 'merge' Toxtricity and Corviknight into Kantonian Zapdos. Zapdos is a popular partner to grimmsnarl because its good bulk gets even better with screens, plus Grimmsnarl's prankster fake tears can make it do tons of damage. Fake tears would also work well with both Inteleon and Spectrier too, so I'd swap it for fake out. Safety Goggles is on Zapdos because Spectrier already has the life orb, and Safety Goggles prevents venusaur from using sleep powder, helping our against sun teams.

Sample Team

Since Indeedee has the Psychic Surge ability, it works great with Hatterene (Instead of Spectrier) to set up trick room almost every time and prevents fake out to help Inteleon get set up better as well. Since you're setting trick room often, I'd swap Zapdos with a Trick Room sweeper- probably Glastrier. Glastrier is great on teams like this- it loves Dynamaxing in Trick Room, but you don't even need to set trick room- you can just set screens or use follow me to make it really bulky and potentially activate a weakness policy, or use a white herb to stop intimidate and follow me to protect it completely. You can choose which item you like best. Since there are less special attackers, you can give Grimmsnarl fake out, sucker punch, taunt, trick (and lagging tail as a held item) or whatever you like.

Sample Team

Also, I added Air Slash to Inteleon instead of Ice Beam, since it still hits grass types and gives you speed control. Dark coverage isn't that great right now either, so if yo want ice beam back, that's fine, or protect would be good to allow you to bring it in the back more often.

These are just suggestions, but I hope they help!

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Okay, so I did some testing with the Clefairy version of the team and I realized that there are too many Pokemon that really want to Dynamax, and it's hard to have good choices to bring in the back. I'm thinking that instead of Zapdos and Grimmsnarl, Something to complete a Fire/Water/Grass core would be nice, as well as Focus Sash Urshifu, one of the best late-game cleaners in the game. A Safety Goggles Nasty Plot Rotom-Heat set would work (and help against sun), but if you wanted to use all three starters White Herb/Lum Berry Cinderace would be good as well.
Thanks this has been a real help. I just wanted to know about your thoughts on faking trick room with indeedee hatterene and instead of actually doing a full trick room attack them straight away. Also I know I'm contradicting myself but is there any way to make this a Galarian pokemon only team?
Happy to help! Generally, setting up trick room first will benefit you more over the course of the game, but sometimes, it's best to surprise them like that, mostly when they have a slower Pokemon than Hatterene on the field. Sun Teams are a great example because they can take advantage of you playing passive and setting trick room to a) let torkoal fire off a free eruption or b) let you set trick room up and then have torkoal sweep, since it's slower than your entire team. However, Expanding Force one shots most Torkoal AND Venusaur sets (even dynamax Venusaur), so it would be best to attack first in that case. It's situational but if you think it's best, go for it.

 I believe that the Trick Room team (https://pokepast.es/7f4bfa8715dacb8b) is already Galar-only, but the other team can be made Galar-only as well if you make the changes I suggested in the previous comment and swap clefairy for Indeedee. (https://pokepast.es/f7b1f9466c8392a9)
Thank you, this has been such a big help and I've been using the trick room team and it works so good. Thanks for your time and effort.
No problem! I'm glad it's working well!
Hi Gallade 16,

So I ended up switching grimmsnarl for Zoroark since I never used grimmsnarl. Is there any problem with doing this? This is the set I’m using

Zoroark (M) @ Focus Sash  
Ability: Illusion  
Level: 50  
EVs: 4 HP / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Night Daze  
- Sludge Bomb  
- Burning Jealousy  
- Taunt
Of course, if you don't like Grimmsnarl then you should definitely try something else! It's your own team and you should make sure it is what you want it to be.