Pokémon Rate My Team
1 vote
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I am new to Pokémon Showdown, so I guess my team isn't too good and I suck at competitive team building,
but anyways please tell me if it is good or bad.

My Gen 7 OU team:

Sir Honks (Blacephalon) @ Leftovers
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Fire Blast
- Flamethrower
- Shadow Ball

Flash (Zeraora) @ Focus Sash
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Volt Switch
- Plasma Fists
- Toxic

Poseidon (Greninja-Ash) @ Rocky Helmet
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Surf
- Ice Beam
- Hydro Pump

Macho (Garchomp-Mega) @ Garchompite
Ability: Rough Skin
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Swords Dance
- Stone Edge

IronPlant (Kartana) @ Steelium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Swords Dance
- Smart Strike

Gracy (Magearna) @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Fleur Cannon
- Flash Cannon
- Dazzling Gleam

(Please don't bully on the nicknames :) ).

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2 Answers

1 vote

Overall, this team is pretty okay, it just has some moveset and item issues.

Blacephalon, Mega-Garchomp and Zeraora are very mediocre choices in the format, and can be replaced with better Pokemon.

Blacephalon --> Heatran

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
- Lava Plume
- Toxic
- Protect
- Earth Power

Blacephalon is not that good. It's weak to Stealth Locks, extremely frail which means it barely gets time to set-up Calm Mind. Meanwhile, Heatran is a very good Fire-type, not to say the best in Gen 7 OU. It's defensively able to check stuff like Magearna, Mega Mawile, Tornadus-T, and Ferrothorn.

Lava Plume has 30% chance to burn, which is great to abuse vs physical attackers. It has decent PP as well. Toxic is able to pressure most Pokemon, and the combination of Earth Power + Lava Plume + Toxic has few absorbers. Protect is for scouting the opponent's move, meanwhile Earth Power covers other Fire-types like Victini, Heatran, etc.

Zeraora --> Rotom-Wash

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Defog

Zeraora was UU in Gen 7 and wasn't even ranked in the viability rankings. A much better Electric-type can be used in form of Tapu Koko offensively or Rotom-W defensively, but since we don't have a Defogger the latter option should be chosen.

Greninja-Ash

Greninja-Ash (M) @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Water Shuriken
- Ice Beam
- Hydro Pump

The set is pretty fine, but why Rocky Helmet? First, Greninja-Ash is very weak physically; it just hits and rips without tanking hits. Rocky Helm on a special sweeper is astroshes just like my English. Outside of that, it's pretty fine but I prefer Hydro Pump over Surf because I like power over accuracy; though it's all of your preference.

Garchomp-Mega --> Landorus-Therian

Landorus-Therian (M) @ Flyinium Z
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Fly

Mega-Garchomp is... eh. That thing actually loses speed after mega-evolving, which is really bad. It isn't that great in Gen 7 OU as a Mega, why not use Landorus-T as your Ground-type? Better ability, can hold a moveslot actually makes it a lot better.
This is our Stealth Rocks setter, and Z-move abuser. Hazards are very important indeed. Fly is STAB, but it becomes a one turn nuke Super Sonic Strike. Earthquake is standard STAB, and things.

Kartana

Kartana @ Choice Band
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Sacred Sword
- Smart Strike

Kartana's Steelium set can easily be blocked by Zapdos. We also have Flyinium crystal on Landorus-T as our boosted breaker, so why not a raw wallbreaker?
Choice Band Kartana is a fantastic breaker, it's able to nearly 2HKO the whole meta thanks to its coverage. Leaf Blade breaks through Toxapex, Garchomp, etc. and things with ease. Knock Off can remove items from checks like Zapdos to make breaking through them easier. Sacred Sword is for Ferrothorn, Heatran, etc. OHKOing/2HKOing them. Smart Strike hits Clefable, Mega-Venusaur, etc. that can annoy Kartana.

Magearna

Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 SpD / 36 Spe
Sassy Nature
- Volt Switch
- Fleur Cannon
- Focus Blast
- Iron Head

You don't need dual STAB. Your set gets walled by Heatran, Toxapex, and most other steel-types pretty easily. Our team has special Greninja as for breaking, so how about a Defensive approach? We had really appreciate a Greninja, Clefable, Reuniclus check and Magearna can deal with those. Volt Switch is for pivoting and can bring in Specs Greninja easily. Fleur Cannon is strong STAB, Focus Blast covers steels while Iron Head deals with Calm Mind Clefable that can tank other hits easily.


Tl;dr
Full Team

Hope this helps!! I haven't done OU RMTs much and I am fairly unknown with the meta, so take everything with a pinch of salt :)

by
> Rocky Helm on a special sweeper is astroshes just like my English.

Yoo dude I have copyrighted atroshes >:( it's my word lel
Scarf Kartana fits this type of team better. As a Ground- immunity, Tornadus-T would actually be better here, but you've given Lando-T Z already so it'd be a waste. Cute rate, I love baby AV Mag <3.
0 votes

I'll try to rate this as best I can. I'm gonna drop Blacephalon because you do not want to be walled and destroyed by Tyranitar. Zeraora is also dropped because this thing isn't that great in ou

First off, z Garchomp > Mega Garchomp. You cannot just slap on Mega Garchomp just because you want to. This pokemon is very niche and thus requires a team built around it instead. Using Z Garchomp allows you to have the much needed stealth rock. I personally like z dragon because the animations look cool but it's risky so you might want to consider using z stone edge instead if the z outrage gives you so much trouble

Choice specs > rocky helmet on Greninja. If you are gonna use Ash Greninja, then the only reason you would do so is because of its specs set and you do not have the bulk to use rocky helmt. Z water Greninja is a thing but it really sucks so it's better to just go with specs and spam your stabs. This also allows you to form a hazard satck core with Garchomp

I replaced Kartana for Magearna so that you can have a check to opposing Ash Greninjas. Yes, that's how much of a threat this thing is. AV Magearna isn't gonna deal with opposing Greninjas for the entire battle but rather, it provides you some leeway against it along with other threats like Mega Zam or Tapu Lele

Slowbro is added so that it can check most of the tier's physical attackers such as opposing Garchomps, Landorus, Megas Medicham and Lopponuy while crippling its switch ins with thunder wave which Garchomp greatly appreciates along with the next member

Which is Mega Venusaur. This yet provides you with another Greninja check but more importantly, it protects your team from other threats like Tapu Koko, Kartana and Tapu Bulu

Finally, I added in Tornadus just for the utility. It also helps in checking the likes of Bulu and Kartana while being able to scout for potential z users with knock off. It also serves as your anti hazard pokemon

Here is a samplee team
https://pokepast.es/f0a5fc43943c5a9b

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