Pokémon Rate My Team
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I've made a new team that I want to try out but I'm not sure how it will do, so I'm asking you guys because you guys have played showdown a lot more than me.

Electivire @ Cell Battery / Lum Berry
Ability: Motor Drive
Jolly
EVs: 252 Atk, 252 Spe, 4 S. Def

  • Wild Charge
  • Ice Punch
  • Fire Punch / Stomping Tantrum
  • Power-Up Punch

Switch-in and sweep
This guy is our backup in case the other team pulls out an electric type or a Pokemon that usually carries electric coverage on Tentacruel or Togekiss. Switch in Electivire ad let him take the hit for them so then he will be faster and (depending on whether you choose the Cell Battery or not) an attack boost as well this gives him enough power and speed to get the kill and start sweeping. Wild Charge is for STAB just watch out for the recoil, Ice Punch is for necessary coverage on Ground, Grass, Dragon, and Ground, Fire Punch for coverage on Grass, Steel, Ice, and Bug, or Stomping Tantrum to deal with Fire, Rock, Steel, and other Electric-types, and Power-Up Punch for coverage on Rock, Steel, Ice, Dark, and Normal + the attack boost.

Tentacruel @ Black Sludge
Ability: Liquid Ooze
Timid
Evs: 252 HP, 144 Def, 112 S. Def

  • Scald
  • Sludge Bomb
  • Knock Off
  • Rapid Spin

Spinner
this guy is meant to stop spike / SR setters in their tracks, plus it does really well against Leech Seed Ferrothorn because of Liquid Ooze. Scald is for STAB + the burn chance, Sludge Bomb is also STAB, Knock Off is for killing Ghosts and Psychics dropping leftovers, berries, and anything in between that the enemies pokemon needed for their set up, and Rapid Spin is for removing hazards.

Togekiss @ Sitrus Berry
Ability: Serene Grace
Calm
Evs: 252 HP, 252 Spe, 4 S. Def

  • Air Slash
  • Heat Wave
  • Follow Me
  • Tailwind

Support
This is pretty obvious how this works, Serene grace is busted. Air Slash is STAB along with the boosted flinch chance, Heat Wave for coverage on Ice, Steel, Bug, and Grass + the boosted burn chance, Follow me for the attack redirect, and Tailwind for the speed boost to the whole team.

Entei @ Life Orb
Ability: Pressure
Jolly
EVs: 252 Atk, 252 Spe, 4 S. Def

  • Sacred Fire
  • Extreme Speed
  • Iron Head
  • Stone Edge

Revenge Killer
Entei is a pretty good pokemon for this team because of the good bulk and sweeping capabilities if set up correctly. With Togekiss' Tailwind, this guy really picks up speed and shows some potential. Sacred Fire for STAB, Extreme Speed for sweet, sweet revenge, Iron Head for coverage on Fairy, Rock, and Ice, and Stone Edge for coverage on Fire, Bug, Flying, and Ice.

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Impish / Relaxed
EVs: 252 HP, 160 Def, 96 S. Def

  • Leech Seed
  • Spikes
  • Power Whip / Gyro Ball
  • Stealth Rock / Power Whip / Gyro Ball

Physical Wall
This set is pretty simple, Leech Seed for passive healing, Spikes for passive damage, Power Whip or Gyro Ball for STAB, and / or Stealth Rock for more passive damage.

Naganadel @ Life Orb
Ability: Beast Boost
Timid
Evs: 252 S. Atk, 252 Spe, 4 S. Def

  • Draco Meteor/ Dragon Pulse
  • Sludge Bomb
  • Dark Pulse
  • Thunderbolt

Special Sweeper
The Destroyer! Draco Meteor or Dragon Pulse for STAB, Sludge Bomb for STAB, Dark Pulse is for coverage on Ghost and Psychic, and Thunderbolt is for coverage on Water and Flying.

What do you guys think?

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