I want you, the viewer to rate my Gen 8 Ou Team!
The team is,
Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Light Screen
- Reflect
- Explosion
Azelf is a great lead as it can set up Stealth rocks, Light screen & Reflect, Plus it can leave a big dent afterwards due to move Explosion, Azelf usually outspeed the opponent so it can set up faster, mostly, the opponent takes atleast 2 hits to KO Azelf, and by then Azelf would of already served it's purpose to set up against the other team, and don't forget Azelf has light clay and I think light clay is pretty self explanatory.
Dragapult @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- U-turn
- Psychic Fangs
Dragapult is a great physical sweeper, Dragon Darts is a STAB move and plus it works against other dragon types Shadow Ball is a STAB move, U-Turn helps me leave out of pretty bad situations, Psychic Fangs is for coverage, with Dragapult EV'S it could outspeed most pokemon and leave a big dent on them or even possibly KO them and Life orb does extra damage.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
IVs: 0 Atk
- Recover
- Scald
- Toxic Spikes
- Haze
Toxapex is a great wall and checks to many pokemon, Recover is pretty explanatory, Scald is used against metal-types, Toxic Spikes is a support move, Haze to remove set ups 252 Def can survive a super effective physical move.
Corviknight @ Wacan Berry
Ability: Mirror Armor
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Brave Bird
- U-turn
- Body Press
- Bulk Up
Corviknight is a great check to most pokemon, it's ability stops Landorus and Memento, Brave bird is STAB and does a lot of damage U-Turn is to get out of sticky situations, Body press is a good move in all honesty, Bulk up to support Body press.
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Dazzling Gleam
- U-Turn
- Thunderbolt
- Protect
Tapu Koko is a great special sweeper, I put U-Turn instead of volt switch just in case a ground type came in, Dazzling gleam is STAB and is used against dragon types, Thunderbolt is also STAB, and protect is just in case a ground type is somehow faster then me.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Eruption
- Taunt
- Body Press
- Earth Power
Heatran is a great wall, Eruption is STAB and does a lot of damage, Taunt is used against set up's and annoying billiseys, Body press is a great move in my opinion and Earth power does a lot of damage.