Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Rock
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Mortal Spin
- Earth Power
- Stealth Rock
- Power Gem
glimmora helps poison big threats early & set up hazards
Eternatus @ Power Herb
Ability: Pressure
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Dynamax Cannon
- Sludge Wave
- Flamethrower
eternatus stacks well w/ meteor beam
Calyrex-Ice @ Leftovers
Ability: As One (Glastrier)
Tera Type: Ground
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Trick Room
- Encore
- High Horsepower
- Glacial Lance
set up trick room and try and sweep
Kyurem-Black @ Loaded Dice
Ability: Teravolt
Tera Type: Dragon
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Icicle Spear
- Dragon Claw
- Dragon Dance
- Freeze-Dry
stack dragon dance spam icicle spear
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Tera Type: Fighting
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Behemoth Blade
- Close Combat
- Play Rough
hit swords dance (or dont) zacian c is a good sweeper
Ting-Lu @ Leftovers
Ability: Vessel of Ruin
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Sassy Nature
IVs: 0 Atk
- Earthquake
- Dark Pulse
- Spikes
- Stealth Rock
ting lu helps set up hazards if glimmora is ko'd/defogged + tanks and counters psychic bcs its a poison-heavy team