Pokémon Rate My Team
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Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Poison/Steel/Ghost (Which Tera is better?)
EVs: 92 HP / 252 Atk / 82 Def / 82 SpD
Adamant Nature
- Reflect
- Light Screen
- Spirit Break/Playrough
- Sucker Punch

Screens to decrease damage done to my team, sucker punch to get the first hit, Spritbreak for STAB and 100% drop for spA or playrough for a stronger fairy type move and 10% attack drop. (Which fairy type move is better?)

Florges @ Wise Glasses
Ability: Flower Veil
Tera Type: Ground
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Moonblast
- Giga Drain
- Calm Mind
- Tera Blast

Moonblast for STAB, Giga drain for health back(I didn't use wish bc I didn't want to have to wait another turn for my health back), Tera blast so My ground Tera can hit back my weaknesses, and calm mind and wise glasses to make all my attacks stronger

Gastrodon @ Heavy-Duty Boots
Ability: Storm Drain
Tera Type: Fire
EVs: 4 HP / 252 Def / 252 SpA
Bold Nature
IVs: 0 Atk
- Earth Power
- Stealth Rock
- Surf
- Recover

Earth power and surf for STAB, Stalth rock for chip damage, and recover to stay in the game longer, Tera fire to get rid of grass weakness, and heavy duty boots so I don't get chipped from any rocks.

Noivern @ Throat Spray
Ability: Frisk
Shiny: Yes
Tera Type: Normal
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Boomburst
- Air Slash
- Dragon Pulse
- U-turn

Air slash for STAB and possible flinch, Dragon pulse and boomburst for STAB, U-turn for pivot, Tera normal and throat spray for extra strong boomburst.

Slowking-Galar @ Black Sludge
Ability: Regenerator
Shiny: Yes
Tera Type: Water
EVs: 252 Def / 252 SpA / 4 SpD
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Chilly Reception
- Future Sight
- Sludge Bomb

T-wave for crippling opponents, chilly reception for pivot, future sight so I can have chip damage before using chilly reception, sludge bomb for STAB, and black sludge for health back every turn

Ogerpon-Hearthflame @ Hearthflame Mask
Ability: Mold Breaker
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Ivy Cudgel
- Power Whip
- Spiky Shield
- Endure/U-turn

Ivy cudgel and power whip for STAB, spicy Shield for protection and hopefully chip damage, U-turn for pivot or endure so I can live another turn without dying (Let me know which I should move I should use).

Let me know of any changes I should make to my team. thanks for taking your time to give suggestions to my team!

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Ogerpon-Hearthflame is banned in OU
Ok. I changed format to TCG because my team is flexible enough to do double battles.  Do you have any suggestions to my pokemon's moves, held items, etc, or just my Pokemon in general.
1. TCG is trading card game, and I don't think you mean that. Is it VGC you're talking about?
2. If you're talking about VGC, the current format bans all legendaries and paradoxes, meaning Ogerpon is yet again not allowed.
OMG it auto corrected me. Sorry about that. They banned all legendaries and paradoxes! Damn! Thanks for letting me know. lol
The meowstick set is basically a worse grimsnarl set, changing it to be more offensive is better
Ok! I don't really need or want another offensive Pokemon so I might just switch Meowstick for Grimmsnarl. Thanks

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