Mewtwo @ Life Orb
Ability: Unnerve
Tera Type: Fairy
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
IVs: 0 Atk
- Earth Power
- Taunt
- Will-O-Wisp
- Recover
Necrozma-Dusk-Mane @ Heavy-Duty Boots
Ability: Prism Armor
Tera Type: Fire
EVs: 252 HP / 56 Atk / 80 Def / 120 Spe
Adamant Nature
- Dragon Dance
- Photon Geyser
- Earthquake
- Moonlight
Landorus-Therian @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Fairy
EVs: 112 HP / 240 Atk / 60 Def / 96 Spe
Adamant Nature
- Fly
- Scorching Sands
- Imprison
- Focus Blast
Chien-Pao @ Leftovers
Ability: Sword of Ruin
Tera Type: Grass
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Avalanche
- Substitute
- Ruination
- Payback
Mew @ Wide Lens
Ability: Synchronize
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poltergeist
- Grass Knot
- Psychic
- Flash Cannon
Raikou @ Heavy-Duty Boots
Ability: Inner Focus
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Supercell Slam
- Electric Terrain
- Volt Switch
- Howl