
Samurott-Hisui (M) @ Choice Band
Ability: Sharpness
Tera Type: Dark
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Razor Shell
- Ceaseless Edge
- Sacred Sword
- Sucker Punch
Desc: Going with an unexpected Banded set that leans into the devastating power of Sharpness. Razor Shell is capable of breaking every single non-resist Pokémon in the tier, even more so after a defense drop. 84 Spe and Adamant nature allows Samurott to hit as hard as possible whilst still outpacing neutral Gliscor, rest is put into HP for Bulk. Sacred Sword grabs the KOs on Kingambit and opposing Samurott. Tera Dark boosts the Power of Sucker Punch and Ceaseless Edge.

Ceruledge (M) @ Life Orb
Ability: Weak Armor
Tera Type: Fighting
EVs: 20 HP / 240 Atk / 144 Def / 104 Spe
Adamant Nature
- Bitter Blade
- Poltergeist
- Close Combat
- Bulk Up
Desc: This is the primary win-con. Ceruledge is here to find a set-up opportunity, or make one using Terastallization. 104 Spe allows Ceruledge to get the jump on Scarf Lando-T after Weak Armor. 20 HP + 144 Def lets Ceruledge hit a minimum on the dmg rolls from physical attacks especially after a bulk up defense boost while the rest is put into Attack. Best part about Bitter Blade is that it mitigates the health drain from Life Orb and allows Ceruledge to stay healthy with help from its added bulk.

Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
Tera Type: Ice
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Knock Off
- Tera Blast
- Taunt
Desc: This is what I typically lead with since lead Glimmora is always expected. Thundurus-T completes the Offensive Core inspired by a Thundurus-T + Ceruledge + Samurott-H Balance team created by TheSergio235 that peaked at Top #46 a while back. Volt Switch comes off of that amazing 145 SpA doing great dmg whilst also maintaining offensive momentum. Knock Off provides utility in item removal and Taunt shuts down common defensive pokemon in Corv, Dondozo, Alomomola, Hatterene, as well as preventing him from becoming setup fodder. Tera Ice Tera Blast obliterates his common ground type switch-ins.

Glimmora (M) @ Leftovers / Rocky Helmet
Ability: Toxic Debris
Tera Type: Grass
EVs: 244 HP / 148 Def / 116 Spe
Bold Nature
- Stealth Rock
- Mortal Spin
- Earth Power
- Spiky Shield
Desc: This is a specialized Glimmora set meant to punish any and all contact moves with toxic spikes and spiky shield whilst either remaining healthy with leftovers or damaging them further with rocky helmet. 116 Spe allows Glimmora to outspeed Utility Zap and the less common Comfey along with Gliscor and Pelipper to get rocks and Mortal Spins off before it dies. Rest is invested into Bulk for longevity. Tera Grass mitigates its weaknesses, particularly to water and ground.

Iron Crown @ Assault Vest
Ability: Quark Drive
Tera Type: Fairy
EVs: 100 HP / 128 SpA / 208 SpD / 72 Spe
Modest Nature
IVs: 20 Atk
- Tachyon Cutter
- Psychic Noise
- Future Sight
- Volt Switch
Desc: Typical AV Iron Crown set that’s been EV’ed to be far Bulkier with 72 Spe keeping it faster than neutral Raging Bolt. 100 HP + 208 SpD minimize special dmg rolls with the rest being put into SpA. Future Sight was preferred over Focus Miss that only hit Pokémon that the others could take care of on their own. Tera Fairy improves the matchup into Iron Valiant.

Sinistcha @ Aguav Berry / Leftovers
Ability: Heatproof
Tera Type: Poison
EVs: 248 HP / 160 Def / 100 SpA
Bold Nature
IVs: 0 Atk
- Matcha Gotcha
- Shadow Ball
- Calm Mind
- Strength Sap
Desc: Teams unexpected member. Strength Sap is busted with all of the strong Physical Attackers in the meta. This Mon is the main switch in to Great Tusk and is a Great spin blocker as well. Sinistcha walls any physical attacker that can’t 2HKO it and turns them into set-up fodder with CM. You’d be surprised by how effective it is at walling nearly every Physical Attacker in the Meta with it upping its special bulk and attack at the same time with CM. This UU set is pretty slept on and belongs in OU in my personal opinion
Pokepaste: https://pokepast.es/8c0750dbef2c8b24