Moltres @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Fairy
EVs: 248 HP / 248 Def / 12 Spe
Bold Nature
- Flamethrower
- Roost
- U-turn
- Will-O-Wisp
Physdef Moltres, nothing too crazy but I think I might want hurricane to hit some mons
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Horn Leech
- Play Rough
Standard sweeper waterpon, I like play rough over knock to hit dragons
Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Headlong Rush
- Ice Spinner
- Stone Edge
Boots Tusk, I haven't been clicking SE much so maybe I could swap it to rocks?
Tornadus-Therian @ Choice Specs
Ability: Regenerator
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bleakwind Storm
- U-turn
- Heat Wave
- Focus Blast
I love specs tornt, it's been working wonders
Kingambit @ Lum Berry
Ability: Supreme Overlord
Tera Type: Flying
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Lum Gambit, I've found it to be better safe than sorry in terms of being prepared for burns.
Kyurem @ Choice Scarf
Ability: Pressure
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Freeze-Dry
- Draco Meteor
- Earth Power
Scarf Kyurem for speed control.
There's not much to be said about this team, it's pretty standard, though I've been considering items, mon switches (looking at whether moltres fits or not), item switches (Kyurem on boots, scarf, or specs and Torn on boots, specs, or AV), as well as type overlaps and whether my team is generally weak to any mon or not (Iron Valiant for example is something I'm considering in that regard). I would appreciate any and all help with the team.