Pokémon Rate My Team
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This is the team I plan to bring to a regional I'll be attending soon. All the Pokemon are locked in but I'd still like to hear some advice in case I've forgotten about a matchup struggle or have a clear weakness in my team. I know that my team is similar to Giovanni Cischke's worlds winning team but I DO NOT want to use the same Pokemon and sets, this is my team and I want to keep it that way. This is for a proper VGC team and I'd like only more proffesional advice, no gimmicks to weird strategies, this is Best-of-3, Open-Teamsheets, Reg I. As Pre-Note, I'd like to apologise for the long question, thank you in advance!
Pokepaste: https://pokepast.es/ffebb9f863d5e0a1

Lunala @ Leftovers
Ability: Shadow Shield
Level: 50
Tera Type: Water
EVs: 140 HP / 124 Def / 180 SpA / 60 SpD
Modest Nature
IVs: 4 Atk / 5 Spe
- Moongeist Beam
- Expanding Force
- Wide Guard
- Trick Room

Lunala functions as offense, support and a wall, it's really good. I have these specific IVs because thats the one I caught in game and underspeeds no investment Rillaboom by one point. If you have a TR+Offense+bulky Lunala EV spread, that'd be great because I have one extra point I can't place anywhere. I'm running Expanding Force because I wanted to run Psyspam Lunala because it combines a lot of my favourite playstyles. Water Tera is to improve my matchup vs both Kyogre and Calyrex-Ice. Wide Guard support the team, Trick Room provides speed control and Moongeist Beam is an incredible move. Leftovers for even more staying power and so that I can regain Shadow Shield after enough time, meaning the opponent can't just ignore it.

Indeedee-F @ Safety Goggles
Ability: Psychic Surge
Level: 50
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 20 Spe
- Trick Room
- Helping Hand
- Follow Me
- Dazzling Gleam

Indeedee-F is my secondary TR setter, Terrain Control and redirector. I'm running max defense because Indeedee's defense is so naturally low and it's special defense is high enough that this spread is optimal. I'm debating between Tera Fairy and Water because my current Kyogre x Miraidon matchup is around 30:70, with me being the 30. But Tera Fairy is better for Indeedee's base typing and is just useful overall, especially against Miraidon to disincentivize Draco Meteor. Indeedee helps a lot with the Hard TR and Miraidon matchup so I definitely want to keep it.

Incineroar (M) @ Assault Vest
Ability: Intimidate
Level: 50
Shiny: Yes
Tera Type: Bug
EVs: 244 HP / 44 Atk / 60 Def / 76 SpD / 84 Spe
Adamant Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn

A standard AV Incineroar set. This set is more leaned toward offense though, because the Assault Vest allows me to spend more points into its speed and attack. The speed stat hits 91 speed, because the fastest Incineroars I see around hit 90 speed. I'm considering changing my Tera type to help in the Kyogre matchup however.

Koraidon @ Life Orb
Ability: Orichalcum Pulse
Level: 50
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Protect
- Flare Blitz
- Flame Charge

Completely standard Koraidon set, Life Orb set over Clear Amulet because this team needs and values fast offense. Close Combat because its Koraidon's strongest fighting type STAB and Flare Blitz for insane burst damage. Flame Charge so I can outspeed opposing Flutter Mane, Chien-Pao, Miraidon etc and for picking up low HP Pokemon without any recoil or stat drops and a major benefit.

Ursaluna @ Flame Orb
Ability: Guts
Level: 50
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Facade
- Earthquake
- Headlong Rush
- Protect

Another completely standard set, nothing to change really, works well. Functions as a 3rd restricted. Guts boosted, STAB Facade hits like nothing else. Minimun speed for optimal Trick Room sweeps, Tera Ghost for Fake Out and fighting weakness.

Flutter Mane @ Focus Sash
Ability: Protosynthesis
Level: 50
Shiny: Yes
Tera Type: Normal
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 1 Atk
- Moonblast
- Icy Wind
- Protect
- Taunt

Standard Reg I Flutter Mane set. For those of you who don't know, Flutter Mane in Reg I is better as support then offense. Tera Normal for Calyrex-Shadow matchup, Icy Wind and max speed for speed control, Moonblast for consistent damage and Taunt for opposing support. Flutter Mane is my main support piece for Koraidon.

Some Important Calcs:
252 Atk Life Orb Orichalcum Pulse Tera Fire Koraidon Helping Hand Flare Blitz vs. 0 HP / 4 Def Miraidon in Sun: 203-239 (116 - 136.5%) -- guaranteed OHKO
252 Atk Life Orb Orichalcum Pulse Tera Fire Koraidon Helping Hand Flare Blitz vs. 0 HP / 4 Def Tera Fairy Miraidon in Sun: 407-480 (232.5 - 274.2%) -- guaranteed OHKO
252 Atk Life Orb Orichalcum Pulse Koraidon Close Combat vs. 252 HP / 100+ Def Eviolite Porygon2: 218-260 (113.5 - 135.4%) -- guaranteed OHKO
252 Atk Life Orb Orichalcum Pulse Koraidon Flare Blitz vs. 220 HP / 20 Def Tornadus in Sun: 235-278 (129.1 - 152.7%) -- guaranteed OHKO
252 SpA Choice Specs Hadron Engine Tera Fairy Miraidon Electro Drift vs. 140 HP / 60 SpD Shadow Shield Lunala in Electric Terrain: 102-120 (44.3 - 52.1%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Calyrex-Ice Glacial Lance vs. 140 HP / 124 Def Lunala: 96-114 (41.7 - 49.5%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Calyrex-Ice Glacial Lance vs. 140 HP / 124 Def Tera Water Lunala: 48-57 (20.8 - 24.7%) -- possible 5HKO
180+ SpA Tera Water Lunala Helping Hand Moongeist Beam vs. 252 HP / 4 SpD Calyrex-Ice: 222-264 (107.2 - 127.5%) -- guaranteed OHKO
180+ SpA Lunala Helping Hand Expanding Force (120 BP) vs. 220 HP / 16 SpD Tornadus in Psychic Terrain: 192-226 (105.4 - 124.1%) -- guaranteed OHKO
252+ Atk Guts Ursaluna Helping Hand Facade (140 BP) vs. 252 HP / 124+ Def Amoonguss: 322-379 (145.7 - 171.4%) -- guaranteed OHKO
180+ SpA Lunala Helping Hand Expanding Force vs. 252 HP / 132 SpD Amoonguss: 230-272 (104 - 123%) -- guaranteed OHKO
44+ Atk Incineroar Helping Hand Flare Blitz vs. 252 HP / 124+ Def Amoonguss: 270-320 (122.1 - 144.7%) -- guaranteed OHKO
252 Atk Life Orb Orichalcum Pulse Koraidon Close Combat vs. 252 HP / 148+ Def Farigiraf: 185-218 (81.4 - 96%) -- guaranteed 2HKO
252 Atk Life Orb Orichalcum Pulse Tera Fire Koraidon Flare Blitz vs. 252 HP / 148+ Def Farigiraf in Sun: 277-328 (122 - 144.4%) -- guaranteed OHKO
-1 252 Atk Life Orb Orichalcum Pulse Koraidon Close Combat vs. 252 HP / 84 Def Incineroar: 242-289 (119.8 - 143%) -- guaranteed OHKO
252 Atk Sword of Ruin Chien-Pao Throat Chop vs. 252 HP / 252+ Def Indeedee-F: 164-194 (92.6 - 109.6%) -- 50% chance to OHKO
0 Atk Incineroar Knock Off (97.5 BP) vs. 252 HP / 252+ Def Indeedee-F: 116-140 (65.5 - 79%) -- guaranteed 2HKO

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best of lick in regionals!

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