I got to Ultra Ball Tier for the first time with this. Any improvements?
Miraidon @ Fairy Feather
Ability: Hadron Engine
Level: 50
Tera Type: Fairy
EVs: 52 HP / 172 Def / 252 SpA / 28 SpD / 4 Spe
Modest Nature
- Discharge
- Dazzling Gleam
- Volt Switch
- Protect
Calyrex-Ice @ Weakness Policy
Ability: As One (Glastrier)
Level: 50
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 16 Spe
- Glacial Lance
- Protect
- High Horsepower
- Trick Room
Iron Hands @ Assault Vest
Ability: Quark Drive
Level: 50
Tera Type: Grass
EVs: 252 HP / 252 SpD
Adamant Nature
IVs: 0 Spe
- Fake Out
- Heavy Slam
- Volt Switch
- Drain Punch
Tornadus @ Focus Sash
Ability: Prankster
Level: 50
Tera Type: Ground
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Bleakwind Storm
- Tailwind
- Rain Dance
- Taunt
Iron Leaves @ Life Orb
Ability: Quark Drive
Level: 50
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psyblade
- Sacred Sword
- Night Slash
- Protect
Amoonguss @ Figy Berry
Ability: Effect Spore
Level: 50
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Spore
- Rage Powder
- Pollen Puff
- Sludge Bomb
Two modes: Calyrex + Hands up front with Amoonguss + Miraidon - FO to let TR go up, side HS/VS if Tera, and sweep with Amoonguss support.
Or: Miraidon + Torn with Leaves + Hands - Swich Miraidon on probable Fake Out from opponent to Leaves + Tailwind, then sweep with Psyblade in Tailwind OHKOing pretty much everything.
I know there's a lot of weird things, but I'm playing Bo1, so I'm trying to catch my opponent off guard. E.g.
Fairy Feather on Miraidon so it can Protect if it comes in in TR, but still 3HKO at worst with Tera Gleam.
Speed IVs so Hands outspeeds in Trick Room and can still side attack.
Effect Spore and Figy Berry because I never switch it out, and it usually takes 40 or 80% when redirecting attacks from C-Rex.
High HP on Miraidon so I don't get OHKOed by Wolfe's Koraidon set.
252 Evs on the rest because I don't have/can't be bothered to spend time calcing.