Pokémon Rate My Team
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Guess what? Another calyrex shadow team!

Cal (Calyrex-Shadow) @ Focus Sash
Ability: As One (Spectrier)
Level: 50
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Psychic
- Protect
- Taunt
Surprisingly no encore but listen. I have whimsicott for that. Taunt can break through common threats like lunala and zamazenta by disabling wide guard and trick room. The sash because he can't tank. Astral barrage because astral barrage. EVs for max speed and damage while IVs prevent foul play and confusion damage. Psychic will ohko untera'd koraidons easily. Protect is protect. Tera to beat mane and other calyrexs.

Zaci (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Protect
- Sacred Sword
The other gen 8 legend is here. Sorry Elychee267 for going against your advise and using zacian instead of zamazenta but i value damage. And i have a different wide guard mon. Behemoth blade because it has no other good steel moves (iron head does not count) and anyway its broken. (POV not using behemoth blade on zacian). Play rough because fairy is always useful and stab. Protect because protect. Sacred sword ignores zamazenta boosting its defenceEVs for same reason as calyrex. Tera can scare fire and ground, its only weaknesses.

AlsoIncine (Incineroar) (M) @ Leftovers
Ability: Intimidate
Level: 50
Tera Type: Bug
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- Parting Shot
- Knock Off
- Helping Hand
This thing is support. Fake out for the flinch. Parting shot lowers damage for the other team while also switching. Knock off to remove items. Helping hand because when this is together with calyrex this happens:
252 SpA Calyrex-Shadow Helping Hand Astral Barrage vs. 252 HP / 0 SpD Calyrex-Ice: 218-260 (105.3 - 125.6%) -- guaranteed OHKO
EVs give bulk and damage if needed. Leftovers to heal. Tera bug will help against fighting and ground.

Sword dude (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Level: 50
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wide Guard
- Close Combat
- Spirit Break
- Knock Off
Other main physical attacker with zacian. Wide guard can give safety against astral barrage, water spout/origin pulse kyogre and precipice blades groudon. Close combat for the damage. Spirit break is manly for the stat drop but can do a lot of damage in a pinch. Knock off for the same reason as incineroar. EVs give max speed so booster speed with which it can outspeed koraidon and miraidon. Tera steel because it resists all weaknesses.

Splashy (Chi-Yu) @ Choice Specs
Ability: Beads of Ruin
Level: 50
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Dark Pulse
- Overheat
- Snarl
{{ERROR ERROR TOO MUCH DAMAGE DETECTED SYSTEM RESTARTING}} Yeah. Thats an average description of this fish. Heat wave for stab. Dark pulse for stab flinch. Psychic because he doesnt have any other good coverage moves. Snarl for the stat drop. EVs give max damage, while a decent speed. Specs for more damage. Tera ghost gives immunity against koraidon.

Cotttttttttttttttton (Whimsicott) (M) @ Covert Cloak
Ability: Prankster
Level: 50
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Tailwind
- Taunt
- Moonblast
- Encore
Other support. Tailwind will boost speed. Helping hand will boost damage. Moonblast will deal damage. To new battlers who think encore is useless, encore can basically do stuff like lock your opponent onto fake out, which only works on the first turn the pokemons in battle. EVs give max physical bulk. Covert cloak can avoid flinchs. Tera water is great defensivly.

So theres my team. Now its time for the damage calculations. Theres gonna be a lot of them!

252 SpA Calyrex-Shadow Helping Hand Astral Barrage vs. 252 HP / 0 SpD Calyrex-Ice: 218-260 (105.3 - 125.6%) -- guaranteed OHKO
252 SpA Calyrex-Shadow Astral Barrage vs. 0 HP / 4 SpD Calyrex-Shadow: 364-432 (208 - 246.8%) -- guaranteed OHKO
252 SpA Calyrex-Shadow Astral Barrage vs. 64 HP / 4 SpD Flutter Mane: 140-168 (101.4 - 121.7%) -- guaranteed OHKO
252 SpA Calyrex-Shadow Psychic vs. 0 HP / 4 SpD Koraidon: 186-218 (106.2 - 124.5%) -- guaranteed OHKO
252 SpA Beads of Ruin Calyrex-Shadow Astral Barrage vs. 252 HP / 252 SpD Cresselia: 168-200 (74 - 88.1%) -- guaranteed 2HKO
+1 252 Atk Zacian-Crowned Play Rough vs. 0 HP / 0 Def Koraidon: 456-540 (260.5 - 308.5%) -- guaranteed OHKO
+1 252 Atk Zacian-Crowned Play Rough vs. 0 HP / 0 Def Miraidon: 254-302 (145.1 - 172.5%) -- guaranteed OHKO
+1 252 Atk Zacian-Crowned Close Combat vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite: 118-139 (71 - 83.7%) -- guaranteed 2HKO
+1 252 Atk Zacian-Crowned Close Combat vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite on a critical hit: 176-208 (106 - 125.3%) -- guaranteed OHKO
252 Atk Zacian-Crowned Close Combat vs. 252 HP / 0 Def Incineroar: 166-196 (82.1 - 97%) -- guaranteed 2HKO
252+ Atk Incineroar Knock Off vs. 0 HP / 0 Def Calyrex-Shadow: 268-324 (153.1 - 185.1%) -- guaranteed OHKO
252 Atk Iron Valiant Knock Off vs. 4 HP / 0 Def Calyrex-Shadow: 180-216 (102.2 - 122.7%) -- guaranteed OHKO
252 Atk Iron Valiant Spirit Break vs. 0 HP / 0 Def Koraidon: 232-276 (132.5 - 157.7%) -- guaranteed OHKO
252 Atk Iron Valiant Spirit Break vs. 0 HP / 0 Def Miraidon: 132-156 (75.4 - 89.1%) -- guaranteed 2HKO
252 Atk Iron Valiant Close Combat vs. 4 HP / 0 Def Chi-Yu: 248-294 (189.3 - 224.4%) -- guaranteed OHKO
252 Atk Iron Valiant Close Combat vs. 0 HP / 0 Def Chien-Pao: 496-588 (320 - 379.3%) -- guaranteed OHKO
252 Atk Iron Valiant Spirit Break vs. 0 HP / 0 Def Chien-Pao: 156-186 (100.6 - 120%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Heat Wave vs. 0 HP / 0 SpD Chien-Pao: 384-452 (247.7 - 291.6%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Heat Wave vs. 0 HP / 0 SpD Urshifu: 204-241 (116.5 - 137.7%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Psychic vs. 0 HP / 0 SpD Urshifu-Rapid-Strike: 346-408 (197.7 - 233.1%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Dark Pulse vs. 0 HP / 0 SpD Calyrex-Shadow: 616-732 (352 - 418.2%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Snarl vs. 0 HP / 0 SpD Calyrex-Shadow: 316-376 (180.5 - 214.8%) -- guaranteed OHKO
252+ SpA Choice Specs Beads of Ruin Chi-Yu Dark Pulse vs. 0 HP / 0 SpD Flutter Mane: 120-142 (92.3 - 109.2%) -- 56.3% chance to OHKO
4 SpA Whimsicott Moonblast vs. 0 HP / 0 SpD Koraidon: 180-216 (102.8 - 123.4%) -- guaranteed OHKO

Sorry for the extensive damage calcs!

by
edited ago by
Honestly it’s nice but switch Iron Valiants Tera to Ice to force a switch
How does ice force a switch?

2 Answers

2 votes
 
Best answer

Hi, again. I like to look of the team but there are some major points that I think need improvement. Firstly, I get why you want more damage with CC on Zacian, but against setup Pokemon like Zamazenta that raise defence, Sacred Sword ignores the boost, so its generally more valuable, especially with how common Zamazenta is.
For Incin, your set is abnormal in the item and EVs. The most common item on Incin is Safety Goggles because Amoongus is a menace. And its not for a 1v1, Incin being immune to Spore lets it switch in for its partners as well, and afterwards it can deal major damage to the mushroom. Now the EVs, yours is very offensive and it doesnt need all of those EVs to OHKO Calyrex-S, it still kills without it.
0 Atk Incineroar Knock Off (97.5 BP) vs. 4 HP / 0 Def Calyrex-Shadow: 300-352 (170.4 - 200%) -- guaranteed OHKO
Because of this, you can easily afford to make it as bulky as possible. I believe I sent Wolfe Glicks set in my previous answer, but anyways, the EVs are: EVs: 252 HP / 84 Def / 172 SpD. This maximises bulk and lets it survive a Sacred Sword from Zacian
252 Atk Zacian-Crowned Sacred Sword vs. 252 HP / 156 Def Incineroar: 106-126 (52.4 - 62.3%) -- guaranteed 2HKO
For Iron Valiant, it actually works much better as a support with Wide Guard, Encore, Spirit Break and Coaching. This set placed second in the 2024 VGC World Championships.
Link to the results: https://www.pokemon.com/us/play-pokemon/worlds/2024/vgc-masters#team-yuta-ishigaki-japan-masters-division-runner-up
You don't really need Knock Off because Incin has it and has enough survivability to use it multiple times a game whereas Iron Valiant comparatively less bulky, so you could run max speed with Booster Energy and enough investment in SpDef to tank neccessary hits, though I prefer to run Sash and max speed, this also lets you invest in attack if you want.
For Chi-Yu, is that you don't really need coverage when you hit as hard as Chi-Yu so I'd recommend Flamethrower instead of Psychic. Also if your running Modest Nature, Choice Scarf is better, gives you speed while you can keep the damage. By the way, I'd recommend not having 2 seperate Fire Types on the team, simply because you need good defensive relationships so that you can pivot effectively and more. If you are ok with replacing Incin, it seems like you need a Water Type if you want a Grass-Water-Fire core, so I'd recommend Urshifu-R, though if you want more support, Mienshao could work I guess.
Finally, for Whimsicott, its good to run max speed on it so that you can Taunt opposing Whimsicott and Tornadus before they Taunt you because each priority bracket still factors in the speed of the Pokemon acting in it. Also Fire and Poison Tera are better for it than Water because Fire covers 2 weaknesses and Poison covers 5 types defensively, including the everpresent Fairy type and it's 4x weakness Poison.
And again, I will be suggesting Clefairy, its just such a good partner for Calyrex-S that you should at least try it a little. Your team seems geared towards Fast HO, so I'd also recommend having more ways to shut down TR if possible. Incineroar learns Taunt so that may be a viable option if you want.

ago by
selected ago by
0 votes

Why the heck are you psychic on Chi-Yu? If you're worried about Iron Hands or something, do overheat. Besides, you have Iron Valiant. Also, why do you like Trapinch?

by
(Sighs loudly)
Why are you talking in the third person?