one win one loss vs blob
ususally go in the order listed. Too lazy to put in pics if anyone wants to they can.
Forretress (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Toxic Spikes
- Gyro Ball
- Rapid Spin
self explanatory sets up stealth rock then two sets of toxic spikes.
Kyogre @ Choice Band
Trait: Drizzle
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Avalanche
- Body Slam
probably going to switch for a special set. Just wanted to see how physical would work like for the 100% on thunder for darkrai. Rain is also nice on arceus since fire type attacks are weekend
Darkrai @ Focus Sash
Trait: Bad Dreams
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dark Void
- Dark Pulse
- Nasty Plot
- Thunder
pretty self explanatory.Dark void then usually set up two nasty plots. Sweep with dark pulse and thunder
Zekrom @ Choice Scarf
Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bolt Strike
- Outrage
- Zen Headbutt
- Fusion Bolt
may not hit as hard as with adamant but has been saved by the extra speed.
when going against palkia
Arceus-Steel @ Iron Plate
Trait: Multitype
EVs: 252 HP / 128 SAtk / 128 Spd
Timid Nature (+Spd, -Atk)
- Judgment
- Recover
- Cosmic Power
- Surf/thunder
sets up 4-5 cosmic powers then sits there and hits pretty hard with judgement and surf is coverage for groudon and ho-oh.Thinking about thunder since it is one hundred percent accuracy in rain and hits super hard.
Shaymin-S @ Choice Scarf
Trait: Serene Grace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Earth Power
- Hidden Power [Rock]
Seed Flare hits hard on groudon tried against blob and works great.