Me and a couple other friends are having a sort of tournament between the 6 of us.
I obviously want to win I have chosen the Steel type my question is how do you think I will fare and is there any changes you would make to give me a better chance of winning?
The rules are:
Must be Mono-type
Must have 6 Pokemon
No legendary Pokemon
Dual types are allowed
No items
We all know the Pokemon each of us will use so:
Grass: Venusaur, Tangrowth, Ludicolo, Leafeon, Sceptile, Ferrothorn
Fire: Ninetales, Charizard, Chandelure, Typhlosion, Houndoom, Volcarona
Psychic: Gardevoir, Medicham, Xatu, Espeon, Claydoll, Grumpig
Water: Slowking, Starmie, Gyarados, Swampert, Lapras, Craudant
Dark: Tyranitar, Absol, Krookadile, Zoroark, Hydreigon, Carvanha
Obviously my friends aren't all that versed in competitive battling but still, I may struggle against Fire and Dark, based on type disadvantage.
My team, all are EV trained, bred for IV's and Nature so all of them have above 24 IV's in their most used stats.
Bronzong
Trait: Heatproof
Ev's 252 HP / 160 SpD / 92 Def
Sassy nature
- Sandstorm
- Toxic
- Gyro Ball
- Hypnosis
Aggron
trait: Rock Head
EV's 52 HP / 200 Atk / 252 Speed
Jolly Nature
- Earthquake
- Autotomize
- Head Smash
- Iron Head
Lucario
Trait: Steadfast
Ev's 40 Hp / 220 SpA / 16 SpD / 232 Spe
Timid Nature
- Shadow ball
- Psychic
- Aura Sphere
- Nasty Plot
Scizor
Trait: Technician
EVs 140 Hp / 208 Atk / 40 Def / 120 SpD
Adamant Nature
- Aerial Ace
- Swords Dance
- Bullet Punch
- U-turn
Metagross
Trait: Clear Body
Ev's 208 Atl / 60 SpD / 240 Spe
Nature: Jolly
- Zen Headbutt
- Meteor Mash
- Hammer Arm
- Agility
Magnezone
Trait: Analytic
Ev's 60 Hp / 60 Def / 248 SpA / 136 SpD
Modest Nature
- Rest (couldn't HP Fire)
- Charge Beam
- Magnet Rise
- Flash Cannon
Aaand Go!