Below are all the moves that Psyduck can learn in Generation V, which consists of:
Psyduck learns the following moves in Generation 5 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100 |
| 1 | Water Sport | Water | Status | - | - |
| 4 | Tail Whip | Normal | Status | - | 100 |
| 8 | Water Gun | Water | Special | 40 | 100 |
| 11 | Disable | Normal | Status | - | 100 |
| 15 | Confusion | Psychic | Special | 50 | 100 |
| 18 | Water Pulse | Water | Special | 60 | 100 |
| 22 | Fury Swipes | Normal | Physical | 18 | 80 |
| 25 | Screech | Normal | Status | - | 85 |
| 29 | Zen Headbutt | Psychic | Physical | 80 | 90 |
| 32 | Aqua Tail | Water | Physical | 90 | 90 |
| 36 | Soak | Water | Status | - | 100 |
| 39 | Psych Up | Normal | Status | - | - |
| 43 | Amnesia | Psychic | Status | - | - |
| 46 | Hydro Pump | Water | Special | 120 | 80 |
| 50 | Wonder Room | Psychic | Status | - | - |
Psyduck learns the following moves in Generation 5 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100 |
| 1 | Water Sport | Water | Status | - | - |
| 5 | Tail Whip | Normal | Status | - | 100 |
| 9 | Water Gun | Water | Special | 40 | 100 |
| 14 | Disable | Normal | Status | - | 100 |
| 18 | Confusion | Psychic | Special | 50 | 100 |
| 22 | Water Pulse | Water | Special | 60 | 100 |
| 27 | Fury Swipes | Normal | Physical | 18 | 80 |
| 31 | Screech | Normal | Status | - | 85 |
| 35 | Soak | Water | Status | - | 100 |
| 40 | Psych Up | Normal | Status | - | - |
| 44 | Zen Headbutt | Psychic | Physical | 80 | 90 |
| 48 | Amnesia | Psychic | Status | - | - |
| 53 | Hydro Pump | Water | Special | 120 | 80 |
| 57 | Wonder Room | Psychic | Status | - | - |
Psyduck learns the following moves in Generation 5 via breeding.
See the Psyduck egg moves page for details and compatible parents.
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Psybeam | Psychic | Special | 65 | 100 |
| Hypnosis | Psychic | Status | - | 60 |
| Confuse Ray | Ghost | Status | - | 100 |
| Foresight | Normal | Status | - | - |
| Sleep Talk | Normal | Status | - | - |
| Encore | Normal | Status | - | 100 |
| Cross Chop | Fighting | Physical | 100 | 80 |
| Future Sight | Psychic | Special | 100 | 100 |
| Yawn | Normal | Status | - | - |
| Refresh | Normal | Status | - | - |
| Secret Power | Normal | Physical | 70 | 100 |
| Mud Bomb | Ground | Special | 65 | 85 |
| Synchronoise | Psychic | Special | 70 | 100 |
Psyduck can be taught these attacks in Generation 5 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Ice Punch | Ice | Physical | 75 | 100 |
| Snore | Normal | Special | 40 | 100 |
| Icy Wind | Ice | Special | 55 | 95 |
| Sleep Talk | Normal | Status | - | - |
| Iron Tail | Steel | Physical | 100 | 75 |
| Role Play | Psychic | Status | - | - |
| Signal Beam | Bug | Special | 75 | 100 |
| Worry Seed | Grass | Status | - | 100 |
| Aqua Tail | Water | Physical | 90 | 90 |
| Zen Headbutt | Psychic | Physical | 80 | 90 |
| Wonder Room | Psychic | Status | - | - |
Psyduck does not learn any special moves.
Psyduck is compatible with these Generation 5 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Hone Claws | Dark | Status | - | - |
| 3 | Psyshock | Psychic | Special | 80 | 100 |
| 4 | Calm Mind | Psychic | Status | - | - |
| 6 | Toxic | Poison | Status | - | 90 |
| 7 | Hail | Ice | Status | - | - |
| 10 | Hidden Power | Normal | Special | - | 100 |
| 13 | Ice Beam | Ice | Special | 95 | 100 |
| 14 | Blizzard | Ice | Special | 120 | 70 |
| 16 | Light Screen | Psychic | Status | - | - |
| 17 | Protect | Normal | Status | - | - |
| 18 | Rain Dance | Water | Status | - | - |
| 19 | Telekinesis | Psychic | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 27 | Return | Normal | Physical | - | 100 |
| 28 | Dig | Ground | Physical | 80 | 100 |
| 29 | Psychic | Psychic | Special | 90 | 100 |
| 31 | Brick Break | Fighting | Physical | 75 | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 40 | Aerial Ace | Flying | Physical | 60 | ∞ |
| 42 | Facade | Normal | Physical | 70 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 45 | Attract | Normal | Status | - | 100 |
| 48 | Round | Normal | Special | 60 | 100 |
| 55 | Scald | Water | Special | 80 | 100 |
| 56 | Fling | Dark | Physical | - | 100 |
| 65 | Shadow Claw | Ghost | Physical | 70 | 100 |
| 70 | Flash | Normal | Status | - | 100 |
| 77 | Psych Up | Normal | Status | - | - |
| 87 | Swagger | Normal | Status | - | 90 |
| 90 | Substitute | Normal | Status | - | - |
| 94 | Rock Smash | Fighting | Physical | 40 | 100 |