PokéBase - Pokémon Q&A
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I am putting all this info in one place as a reference for myself because I dislike the layout of other websites. I will update it as I find more details.

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In Legends: Z-A, donuts have 4 main properties: star rating, level boost, donut energy, and flavor.

Star Rating

A donut's flavor score (the total flavor points of all the berries used) determines its star rating, which adds a multiplier to the level boost and donut energy. This multiplier is 1 + 0.1r where r is the star rating, the best result being 1.5× for a 5 star donut.

Underpowered donuts whose star rating is lower than the distortion's star rating incur a penalty to the catch rate. This is 0.9× if your donut is 1 star lower and 0.3× if your donut is 2 or more stars lower.

Additionally, your donut's star rating relative to the distortion's star rating determines how fast your calorie meter will deplete, so using an underpowered donut restricts the duration of your visit.

Level Boost

The donut will add the specified number of extra levels to the actual level of all Pokemon in your party while in Hyperspace Lumiose. This temporary effect boosts the overall strength of your Pokemon and helps them stand up to wild Hyperspace Pokemon, whose levels commonly exceed the normal lv. 100 cap. Each berry adds a set number of levels when used as an ingredient.

Donut Energy

The number of calories provided by the donut determines the length of time Hoopa is able to keep you in Hyperspace. The speed at which calories are depleted depends on the donut and the distortion's star ratings. Once your calories run out, you are instantly ejected from the area. Each berry adds a set number of calories.

Flavor

A donut's flavor determines which Flavor Powers may be in effect. These effects are randomly selected, so the same combination of berries can produce different donuts, but having a higher flavor score increases your odds of getting better powers. Each Flavor Power can be Level 1, 2, or 3, corresponding to more intense boosts. They may only correspond to a particular type, with "All Types" also being a possibility.

Sweet
Influences the appearance of wild Pokemon encountered.

  • Teeny Power: Increases the rate of smaller-sized Pokémon.
  • Humungo Power: Increases the rate of larger-sized Pokémon.
  • Alpha Power: Increases the rate of Alpha Pokemon (unboosted rate = 1%).
    • Lv. 1 - 11% Alpha rate
    • Lv. 2 - 21% Alpha rate
    • Lv. 3 - 51% Alpha rate
  • Sparkling Power: Increases the rate of shiny Pokemon.
    • Lv. 1 - Adds 1 extra shiny roll.
    • Lv. 2 - Adds 2 extra shiny rolls.
    • Lv. 3 - Adds 3 extra shiny rolls, and if one exists near the entry point, causes the first Pokémon matching the Sparkling Power type to be spawned as a shiny.

Fresh
Helps with catching wild Pokemon.

  • Encounter Power: Listed in-game as causing you to see "more wild Pokemon than usual". Actually reduces the time it takes for captured/defeated Pokémon to respawn, and does not affect hoard sizes.
    • Lv. 1 - 70% of normal respawn time
    • Lv. 2 - 50% of normal respawn time
    • Lv. 3 - 30% of normal respawn time
  • Capture Power: Boosts the catch rate of wild Pokemon.
    • Lv. 1 - 10% boost
    • Lv. 2 - 20% boost
    • Lv. 3 - 30% boost

Sour
Offers boosts to items and Mega Evolution.

  • Big Haul: Increases the drops obtained from Poke Balls.
    • Lv. 1 - 2 more items
    • Lv. 2 - 3 more items
    • Lv. 3 - 5 more items
  • Item Drop: Increases the rate of a particular category of item.
    • Lv. 1 - Rarity weight +1
    • Lv. 2 - Rarity weight +2
    • Lv. 3 - Rarity weight +1000
  • Mega Power Charging: Boosts the amount of Mega Energy gained per move.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost
  • Mega Power Conservation: Reduces the rate at which Mega Energy is depleted, increasing the duration that Mega Evolution lasts for.
    • Lv. 1 - 30% longer
    • Lv. 2 - 50% longer
    • Lv. 3 - 100% longer

Spicy
Boosts offensive stats.

  • Move Power: Boosts the base power of your Pokemon's moves of a particular type.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost
  • Attack Power: Boosts Attack.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost
  • Sp. Atk Power: Boosts Special Attack.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost
  • Speed Power: Boosts Speed by reducing the length of move cooldowns that are >3 seconds long.

Bitter
Boosts defensive stats.

  • Resistance Power: Boosts the relevant defensive stat when hit by opponents' moves of a particular type.
    • Lv. 1 - 1/0.9× multiplier
    • Lv. 2 - 1/0.8× multiplier
    • Lv. 3 - 1/0.65× multiplier
  • Defence Power: Boosts Defence.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost
  • Sp. Def Power: Boosts Special Defence.
    • Lv. 1 - 10% boost
    • Lv. 2 - 25% boost
    • Lv. 3 - 50% boost

Guide split due to character limit, continued below!

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edited ago by
This is an amazing guide!!! Thank you so much!!! One thing though, I think you forgot to mention that Flavor Score will give a multiplier to Level Boost and Donut Energy.  But otherwise, this is the best guide I've seen so far! helped me create many great donuts :)
Great guide! You're really dedicated, Hexahedron!
Also you can feed the donut to the Gulpin in Hotel Z and it will spit out a berry in return.  I don't know how it decides which berry though.
that is hilarious, I am definitely trying that when I buy the dlc
Also, i'm pretty sure that alphas are usually 5% chance of spawning, not 1%. Is that in Hyperspace that they have lower alpha chances?
The Alpha spawn rate for normal Lumiose isn't a universal variable; it's set for each individual spawn, so while many Pokémon have a 5% rate, there are also plenty which don't. Hyperspace Pokémon have a universal 1% base rate.
3 votes

This next section covers some commonly asked questions about donuts.

Help, I don't like the donut I just made! Can I undo it?

Normally, the game autosaves after a donut is created, so you cannot revert to a previous save to undo an unwanted donut. However, if you are unhappy with the donut that was generated, you can still recover your berries by reverting to your backup save.

While on the title screen, pressing ▲, B, and X simultaneously will allow you to access a save that restores you to your progress from the most recent time you fast traveled, but spawning in at the location of the last Pokémon Center you visited. This is a failsafe for releasing players who saved after getting stuck somewhere they weren't able to escape from, which was an issue in some older games. If you warped to Hotel Z just before creating your regretful donut, you won't lose any progress and you'll get the ingredients back.

What is butter?

Butter is a key item that determines how many berries you can use in each donut. You unlock more butter as you progress through the DLC storyline, so it's best to play through those missions before working on things like shiny hunting, as you'll be able to create more useful donuts.

There are 6 types of butter:

  • Lumiosian Butter - 3 berries
  • Nice Butter - 4 berries
  • Great Butter - 5 berries
  • Amazing Butter - 6 berries
  • Supreme Butter - 7 berries
  • Hyperspace Butter - 8 berries

What's the best donut recipe for shiny hunting?

The most reliable recipe is a donut made with 8 Hyper Tanga Berries, resulting in a total of 760 Sweet. This donut gives you Sparkling Power around 98% of the time: Lv. 1 around 27% of the time, Lv. 2 around 36% of the time, and Lv. 3 around 35% of the time. Unfortunately, there's no way to influence what type your donut is associated with, so it's just a 1/19 chance for each outcome (one for each type and one for "All Types"). You'll need to have progressed up to a certain point in the DLC storyline to be able to use 8 berries.

Although you only need a Sweet score of 420 to be able to roll Sparkling Power, saving your berries to create fewer but maximally reliable donuts is more efficient than making a larger quantity of unreliable donuts.

What's the deal with "guaranteed shiny" or "forced shiny" Pokemon?

If you enter a distortion using a donut with Lv. 3 Sparkling Power, you will be guaranteed to find a shiny Pokémon of the type denoted as long as a Pokémon of that corresponding type is present in the area. The reason this happens is that while the game is generating the Pokémon for the area, the first Pokémon that matches the type on your Lv. 3 Sparkling Power will be checked to see if it's shiny, and if it's not, the game will rewrite its ID to cause it to be shiny.

There is no appreciable difference between "natural" shinies and these "forced" shinies, either visibly in-game or in their programming. In fact, it's unlikely but entirely possible that the first Pokémon generated was coincidentally already shiny, such that the Sparkling Power didn't even make a difference. "Forced" shinies are an intended game behavior and are not in any way hacked, illegitimate, or fraudulent, though some players avoid using this mechanic as a self-imposed challenge.

What's the deal with the "Catch Shiny Pokémon" survey task?

When you enter a distortion that contains a shiny Pokémon, you will get a survey task that wants you to capture a shiny. Even though you'll usually see this when using Lv. 3 Sparkling Power, this happens regardless of what powers you're using and regardless of how the shiny was generated. The survey task isn't causing a shiny to appear, but simply reporting that one is present.

What are Hyperspace Berries?

Hyperspace Berries are berry items that can be found mainly by breaking floating Poke Balls in Hyperspace Lumiose. You can also receive them as a gift from Couriers in Hyperspace Battle Zones.

These berries are extra flavorful, so it's best to use them over normal berries as soon as you have access to them. There isn't really a correlation between a normal berry and its Hyper counterpart besides sharing a name and shape.

Distortions of different star ratings contain different types of berries. You can view a list of all the possible berry rewards here.

How can I quickly get more Hyperspace Berries?

Big Haul Power and Item Power: Berries are flavor powers that will significantly increase how many Hyperspace Berries you get from floating Poke Balls. These are powers that appear with Sour donuts.

Like all other recipes, there's no way to guarantee a certain flavor power, but having a higher Sour score gives you a better chance of getting high levels of both Big Haul Power and Item Power at the same time. The most reliable recipe is 8 Hyper Kasib berries for a total of 760 Sour. Unfortunately, there's no way to influence what type of Item Power you get, so there's always going to be a 1/6 chance of getting Item Power: Berries.

It's best to target 4-star distortions, since these contain the most useful berries, including Hyper Tanga And Hyper Kasib berries.

What are Rainbow donuts?

Rainbow donuts are made when 2 or more flavors are tied for the highest flavor score, since there is no dominant flavor. They may have flavor powers associated with more than one flavor.

Rainbow donuts are described as "slightly more powerful" in the game. What this means is that a Rainbow donut of a certain flavor score is slightly more likely to roll higher leveled flavor powers than mono-flavor donuts of the same score.

For instance, a Rainbow donut that's both 420 Sweet and 420 Sour will, on average, roll higher leveled Sweet powers and Sour powers than a mono-flavor 420 Sweet donut or 420 Sour donut.

If you just want the best donut for shiny hunting or the best donut for berry farming, the aforementioned 760 score recipes are more reliable, and it's worth saving up your Hyper Tanga and Hyper Kasib berries for them. However, Rainbow donuts can be a good way to make efficient use of all your less valuable berries.

Sources

Aside from my own experience and in-game tool tips, credit to:

  • Dataminer Anubis for most of the figures for specific parameters. Anubis also provides information on Twitter, Smogon, and Serebii.
  • YouTuber Papa Jefé for data on Encounter Power, backup saves, and donut experimentation. I highly recommend this video if you want a more detailed analysis on what donuts are the best for shiny hunting or berry farming.
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edited ago by
When mentioning Tanga and Kasib Berries, did you mean Hyperspace ones? Also, could you mention the difference between Hyperspace and normal Berries in this too?
Oh yeah, I mean the Hyper ones... as soon as you have access to Hyper Berries at all you should stop using normal ones. The normal berries don't have much to do with their Hyper counterparts besides sharing a name, so you can just regard them as entirely separate entities—that's what they are from the game's perspective anyway. There's no special difference besides the normal ones being much less useful.