Analytic- raises the power of moves by 30% if the user moves last.
Blaze- raises fire attacks to 1.5 times power when HP is below 1/3.
Flash Fire- raises fire attacks to 1.5 times power when hit by a fire type attack, also grants immunity to fire type attacks.
Guts- Raises attack stat to 1.5 times regular damage when a status ailment is in effect, burn still lowers attack.
Hustle- Physical attacks do 1.5 times regualr damage, but average accuracy is only 80%.
Minus- Raises Sp. attack to 1.5 times damage when battling with a pokemon that has Plus.
Plus- Raises Sp. attack to 1.5 times damage when battling with a pokemon that has Minus.
Overgrow- raises grass type attacks to 1.5 times damage when HP is below 1/3.
Prankster- makes status moves have a priority of +1.
Reckless- increases recoil moves power by 20%.
Rivalry- raises base power of moves by 25% if the opponent is of the same gender, but decreases the base power of moves by 25% if the opponent is of the opposite gender.
Sand force- raises the power of Rock, Steel, and Ground type attacks by 30% in a sandstorm.
Sheer force- raises the base power of all attacks by 30% but ignores any secondary effects.
Swarm- raises bug type attacks to 1.5 times power when HP is below 1/3.
Technician- raises the power of moves to 1.5 times regular power, but only if the move has a base damage of 60 or less.
Torrent- Raises the power of water type attacks to 1.5 times power when HP is below 1/3.
Toxic boost- raises the user's attack by 50% if poisoned.
I might have missed one or two but these were the ones I could list. Hope it helps!