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i want to transform Mew with Shuckle in a double battle - any good moveset/EVs/natures?

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2 Answers

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While Shuckle has the Defenses to wall like noone else, he has a BIG problem, his HP. Base 20 HP is terrible. He is like a wall of diamond as thick as a human hair. Mew, on the other hand, has base 100 HP, which when combined with Shuckle's base 230 defenses , is flippin' awesome.

Since Shuckle's offenses suck, He is better used for stalling.

Mew @ Leftovers
Trait: Synchronize
EVs: 252 HP / 100 Def / 156 SDef
Bold Nature (+Def, -Atk)

  • Transform
  • Toxic
  • Thunder Wave
  • Psychic (For taunt)

Turtle Sexy (Shuckle) (F) @ Leftovers
Trait: Sturdy
EVs: 4 Atk / 252 Def / 252 SDef
Impish Nature (+Def, -SAtk)

  • Toxic (Stall Out)
  • Rest (Heal)
  • Power Split/ Protect(cripple sweepers or protect for +1 Lefties)
  • Earthquake (Taunt and to hit Steel and Poison types that toxic does not work on.)
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if you r asking about shuckle,
shuckle ultimately has the higheset defense and sp.def
but then has some of the lowest attack sp.atk and speed
it can learn the move power trick, ive tried it and he is still pretty weak,
so then when you use power trick his defense becomes his attack and vice versa
so then he is still weak even with a high attack but then he is completely
vulnerable to any attack.
so I wouldn t transform into a shuckle if iwere u

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