Pokémon Rate My Team
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I've only used this team in-game, so I''m not sure how they will stack up on WiFi Random Battle.... Also, I would appreciate help with which items would be most beneficial to the team listed.


Metagross @ (No Item)

Trait: Clear Body

EVs: 128 HP / 240 Atk / 140 Def

Adamant Nature (+Atk, -SAtk)

  • Bullet Punch
  • Meteor Mash
  • Zen Headbutt
  • Hone Claws

Weavile (M) @ (No Item)

Trait: Pressure

EVs: 252 Atk / 4 SDef / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Ice Punch
  • Beat Up
  • Swords Dance
  • Night Slash

Volcarona (M) @ (No Item)

Trait: Flame Body

EVs: 252 SAtk / 4 SDef / 252 Spd

Rash Nature (+SAtk, -SDef)

  • Flamethrower
  • Psychic
  • Quiver Dance
  • Bug Buzz

Gengar (M) @ (No Item)

Trait: Levitate

EVs: 252 SAtk / 4 SDef / 252 Spd

Rash Nature (+SAtk, -SDef)

  • Thunderbolt
  • Shadow Ball
  • Energy Ball
  • Sludge Wave

Archeops (M) @ (No Item)

Trait: Defeatist

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Fly
  • Earthquake
  • U-turn
  • Stone Edge

Haxorus (F) @ (No Item)

Trait: Mold Breaker

EVs: 252 Atk / 4 SDef / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Outrage
  • Rock Slide
  • Dragon Dance
  • Brick Break
by
edited by
You're missing items, & the layout is a little hard to understand.
I will just comment on Weavile, since I have used one in pretty much every team I have uses since DPP.

Weavile @ Focus Sash
Adamant Nature
Pressure
252 Atk/ 252 Spd/ 4 HP
- Ice Punch
- Pursuit/Night Slash
- Low Kick/Brick Break
- Ice Shard

here's the idea: Ice Punch STAB. Pursuit traps Ghost and Psychic types and allow an easy revenge kill. Night Slash STAB, and 70 BP with high Critical Hit Ratio. Low Kick hits Dark,  Steel, Rock, Normal, and Ice types HARD, especial ones named Steelix, Bastiodon, Lapras.   Walrein Snorlax, Slaking, Hydreigon Dialga, Rampardos, Onix, Rhyperior, Rhydon, Golem, Probopass Magnezone and Ferrothorn. Brick Break usually is the weaker option, but can screw up Dual Screeners.
In future, if you're just commenting on one part of the team, it's best to leave a comment rather than an answer.
Still, Thank you for the input :)
What part of the layout so I can fix it. Also I don't know how to bring in any sprites :/
That was meant to be a comment, sorry. I don't own a computer, i'm using a phone. makes it more difficult sometimes haha
Also, good items would be:
Metagross: Leftovers
Weavile: Focus Sash / Life Orb
Volcarona: Leftovers / Life Orb
Gengar: Life Orb / Black Sludge / Choice Scarf
Archeops: Shell Bell? lol
Haxorus: Life Orb / Lum Berry

I also fixed up the layout & added sprites.
Hey its a Volcarona!! Love the Volcarona/Weavile coverage.

1 Answer

1 vote
 
Best answer

Metagross @ Leftovers
Trait: Clear Body
Adamant Nature (+Atk, - SAtk)
EVs: 252 Atk/ 160 HP/ 36 Def
- Meteor Mash
- Zen Headbutt
- Earthquake
- Bullet Punch

i would ditch Hone Claws for Earthquake to Cover Fire and Steel type resistance.

Volcarona @ White Herb
Trait: Flame Body
Modest Nature (+SAtk, -Atk)
EVs: 252 SAtk/ 252 Spd/ 4 HP
- Overheat
- Bug Buzz
- Hurricane
- Quiver Dance

after a QD or 2 Rona destroys. White Herb lets you abuse Overheat an extra turn, and Hurricane is better coverage than psychic plus Confusion chance and higher BP.

Weavile @ Focus Sash
Trait: Pressure
Adamant Nature (+Atk, - SAtk)
- Ice Punch
- Pursuit
- Low Kick
- Ice Shard

this set works because of Weaviles high speed and attack. Pursuit hits Psychic and Ghost typesand traps them for an easy KO. most Gengar and Alakazam carry Focus Blast, OHKO on x4 weak Weavile. but this forces a predicament. either try to switch to avoid a Dark attack, and get a OHKO by Pursuit, or fire off Focus Blast and hope it doesn't miss...and then Focus Sash saves Weavile, Pursuit still mauls them, then Ice Shard picks them if next turn.

Acheops @ Sitrus Berry/Flying Gem
Trait: Defeatist
Adamant Nature (+Atk, -SAtk)
EVs: 252 Atk/ 160 HP/ 36 Spd
- Rock Slide
- Acrobatics/Pluck
- Earthquake
- U-Turn

this is an odd set, but here's my logic: If you use the Sitrus Berry go with Pluck. Defeatist reduces your Atk, SAtk, and Spd stats when your HP drops below 50%1 so the idea is to keep above that mark. if you go Flying Gem, Acrobatics is obvious.

Gengar @ Wide Lens
Trait: Levitate
Modest Nature (+SAtk, -Atk)
EVs: 252 SAtk/ 252 Spd/ 4 HP
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hypnosis

idea here is KO what it can, annoy what it can't KO. pretty cut and dry Status spreader/Special Attacker.

Haxorus @ Life Orb/Choice Band
Trait: Mold Breaker
Adamant Nature (+Atk, -SAtk)
EVs: 252 Atk/ 252 Spd/ 4 SDef
- Dual Chop/Outrage
- Brick Break
- Earthquake
- Swords/Dragon Dance/Stone Edge

This one comes down to whether you like overwhelming power after a turn or two, or Heavy Artillery right out of the gates. with Life Orb and 1 Swords Dance boost, or 2 Dragon Dances, Haxorus pretty much rips CRATERS though anything in its path. however, it takes a turn to set up. if you don't like having to predict, or your prediction skills are shaky, Choice Band gives Haxorus's 432 Atk stat a 50% boost, at which point a STAB 120 bp Outrage proceeds to ravaged just as well.

that's all I got for this one :)

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Nice answers on all. But I still wonder, is it a good team as a whole in general or just a group of stand alone types?
Well its definitely a more offensively geared team. i have used teams like this, and the main problem is that most Pokemon with high attack and high speed have low Def and high Atk and Def have low Spd. so they done get much chance to stat boost alone. they have to use the stats they have right then cuz if Weavile Swords Dances, he's probably gonna get KO'd before he can use the boost to attack. i would look into Walls that can support your team and play around with Entry Hazards and Weather. those 2 elements are rampant in the UU, OU, and Uber Metagame.
Thanks Slippery Devil :D your comments were really helpfull on wall support and general team build
My metagrosses use pursuit to trap and KO ghost types.