Made it all the way to the Semi-finals with this only to be stop dead on my feet by Trachy.
Smugleaf (Snivy) (F) @ Eviolite
Ability: Overgrow
EVs: 156 Atk / 100 Def / 252 Spe
Jolly Nature
- Coil
- Leaf Blade
- Aqua Tail
- Frustration
This gal makes a great sweeper if you allow her to get up one or two Coils. Aqua Tail is my main defense against Fire types, won't miss (which could've helped me win if I hadn't missed Trachy's Chimchar with it XD), and will cause amazing damage. Leaf Blade is for the Water types and Frustration is for the other Grass starters. I can pretty much take out anything except Scarfed Pokemon. I switched between Normal Gem, Eviolite, and Occa Berry, but I found Eviolite works best.
I hate Rocks (Chimchar) (F) @ Shuca Berry
Ability: Blaze
EVs: 84 HP / 212 Atk / 212 Spe
Adamant Nature
- Flame Charge
- ThunderPunch
- Gunk Shot
- Bulk Up
Another great Pokemon if you allow her to set up. Flame Charge raises my Speed, which is a great benefit if you ask me. ThunderPunch covers Water types and Gunk Shot helps with those Fire types. Bulk Up makes me a harder hitter and gives me more bulk.
Speedy (Bulbasaur) (M) @ Choice Scarf
Ability: Overgrow
EVs: 36 HP / 236 SpA / 236 Spe
Timid Nature
- Sludge Bomb
- Sleep Powder
- Leaf Storm
- Nature Power
Completely ripped this guy from Mew :P. Sludge Bomb covers the Grass types and Leaf Storm covers Water types. Sleep Powder is for putting Pokemon to sleep. Even though he has a Scarf, if they're asleep I get a free turn to switch anyways. Nature Power is great for those Fire types.
Beast (Charmander) (M) @ Passho Berry
Ability: Blaze
EVs: 76 HP / 196 SpA / 236 Spe
Timid Nature
- Flamethrower
- AncientPower
- Dragon Pulse
- Protect
Protect is here just for scouting. AncientPower is not only for Fire types, but also to get the omniboost if I'm lucky. Flamethrower is a powerful STAB move. Dragon Pulse is for Water types.
Jaws (Totodile) (F) @ Life Orb
Ability: Torrent
EVs: 116 HP / 220 Atk / 172 Spe
Jolly Nature
- Aqua Jet
- Dragon Dance
- Ice Fang
- Return
My main sweeper. With one or two DDs off, anything besides Scarfers will fear my Jaws. Aqua Jet OHKOs any Fire type even without the boost. Ice Fang can cover Grass types and cause the opponent to flinch or freeze them. Return makes a great counter for other Water types.
Boss (Squirtle) (M) @ Choice Scarf
Ability: Torrent
EVs: 64 HP / 200 SpA / 244 SpD
Timid Nature
- Secret Power
- Ice Beam
- Hidden Power [Electric]
- Water Spout
Most people don't expect a Scarf Squirtle, but here's mine. Ice Beam is of course for the Grass types on my opponent's team. Hidden Power is for other Water types. Water Spout and Scarf can be deadly. Secret Power is just filler.