this team is basically stalling at its finest mwahaha
- Aerodactyl @ Red Card
Trait: Pressure
Jolly Nature (+Spd, -SAtk)
EVs: 252 Spd/ 180 Atk/ 66 HP
- Stealth Rock
- Stone Edge
- Taunt
- Roar
Dedicated lead. Taunts to stop other EH setup, lays Rocks, and Phazes. Stone Edge makes it harder to set up on lest it be Taunted.
- Skarmory @ Leftovers
Trait: Sturdy
Impish Nature (+Def, SAtk)
EVs: 252 Def/248 HP/ 16 SDef
- Brave Bird
- Spikes
- Whirlwind
- Roost
i use this set all the time. sets up Spikes, Roosts off any damage and Phazes the opponent all day
- Umbreon @ Leftovers
Trait: Synchronize
Bold Nature (+Def, -Atk)
EVs: 252 Def/ 248 SDef/ 16 HP
Curse Sweeper/Mixed wall. Sync stops others front using Toxic to cripple it, curse makes it almost unbreakable, and Wish is healing. Payback is STAB that also benefits from Curse's Spd drop.
- Blissey @ Leftovers
Trait: Natural Cure
Calm Nature (+SDef, -Atk)
EVs: 252 SDef/ 252 HP/ 4 Def
- Seismic Toss
- Toxic
- Wish
- Protect
Special wall. Wish support and toxic spreader.
- Sableye @ Rocky Helmet
Trait: Prankster
Careful Nature (+SDef, -SAtk)
EVs: 252 SDef/ 180 Def/ 66 HP
- Taunt
- Will-O-Wisp
- Shadow Sneak
- Recover
Prankster assisted Recover + Rocky Helmet + Will-O-Wisp completely shuts down Physical attackers, and Priority Taunt stops Statuses from hurting Sableye. also blocks Rapid Spin.
- Gliscor @ Toxic Orb
Trait: Poison Heal
Careful Nature (+SDef, -SAtk)
EVs: 252 SDef/ 180 Def/ 66 HP
- Earthquake
- Toxic
- Protect
- Substitute
Toxic Orb Abuser, poisons and stalls with Protect and Substitute. annoying as hell.