Pokémon Rate My Team
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Hey guys! This is my first sand team.So,hope you like it!


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Tyranitar@Leftovers
Ability:Sand stream
Nature:Sassy
EV's:252 HP / 4 Atk / 252 SpD

-Stealth rock
-Crunch
-Pursuit
-Superpower

Stealth Rock is the only hazard Tyranitar sets up.Crunch for lowering the target's defense if i am really lucky.Pursuit is Tyranitar's other STAB move and gets double power when one of the foe's pokemon switch out and superpower for more coverage.


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Gliscor@Flying Gem
Ability:Hyper Cutter
Nature:Adamant
EV's:252 AtK/ 252 Spe/4 Hp

-Acrobatics
-Earthquake
-Substitute
-Swords dance

This Gliscor can Substitute, and then Swords Dance up before wrecking the switch-in with an extremely powerful attack. Acrobatics, when boosted by a Flying Gem does Massive damage after using swords dance and Earthquake for more power.


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Scizor@Leftovers
Ability:Technician
Nature:Adament
EV's:252 HP / 40 Atk / 216 SpD

-Swords Dance
-Roost
-Bullet Punch
-Bug Bite

This set is my favourite! Swords Dance boosts Scizor's attack stat sharply.Bullet punch for priority,stab,power increased by swords dance and technician is really offensive.Bug bite is another stab move and for some coverage.Finally,roost allows me to heal up some Hp if needed.


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Landorus@Expert Belt
Ability:Sand force
Nature:Naive
EV's: 252 Atk/ 252 Spe /4 Spa

-Earthquake
-Stone edge
-U-turn
-HP Ice

Another pokemon with a great ability! Swords dance to raise this pokemon's attack stat. Earthquake as stab,gets powered up by expert belt and sand force.Stone edge to take care of those ice types and U-Turn may seem like a filler attack to get away.


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Ferrothorn@Leftovers
Ability:Iron Barbs
Nature:Relaxed
EV's:252 Hp/ 88 Def/168 SDef

-Leech seed
-Spikes
-Thunder wave
-Gyro Ball

One of the best tanks in OU! Gyro Ball is Ferrothorn's best attacking move and it is as Stab and creates havoc with its low speed..Spikes to hurt the foe's pokemon and leech seed is to heal some Hp from the foe's pokemon.Thunder wave to make the foe even slower.


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Magnezone@Air balloon
Ability:Sturdy
Nature:Modest
EV's: 252 SpA/ 252 Spe/ 4Hp

-Thunderbolt
-Flash Cannon
-HP Ice
-Volt Switch

Now,i seriously need a pokemon to counter my huge water weakness.Thunderbolt is Magnezone's primary attack and a 10% chance to paralyse the target.Flash cannon as stab.HP-ice for coverage against those ground types.Volt Switch also allows Magnezone to finish off weakened sweepers and switch out to the appropriate teammate to give you the upper hand in the match.


Please rate it!

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Hey ben,think u can rate it quickly?
Yeah I am working on it bit by bit. Should be done fairly soon.
ben, if you cant finish your rate by today I am going to rate it. your way too slow xD
Hey Exca, I really don't think U-Turn and Swords Dance go well together on your Landorus...
I apologize for my slowness but I was really busy, and that the holidays ate over I should have time again.

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Alright, I got a cold :( so I now have time and then some to finally rate this. I started it a couple times but everytime I did I ended up deleting it because I didn't think it was sufficent. Now let's get cracking.



Tyranitar - CB T-tar looks like he could realy benefit the team, so that is exactly what I am going to have you do.

Tyranitar @ Choice Band
Trait: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant nature (+Atk, -SAtk)
- Stone Edge
- Crunch
- Pursuit
- Superpower

Stone Edge is STAB and hits like a freight train, severely maiming anything that is not KO'd. Crunch is secondary STAB and hits relatively hard, while Pursuit works wonders for trapping frail Ghost and Psychic types that would rather avoid eating a Stone Edge, as well as anytihng else you think is going to switch out. Superpower takes down Steels and what not and is perfect on CB Tar, what with his hit and run nature.



Having Gliscor and Ferro is somewhat repetetive, so one of them is gonna have to go, and the one that gets the job as your physical wall is Skarmory.

Skarmory - Skarmory helps the team by not being weak to fighting and Ice, as well as being able to phaze and set hazards. Skarmory's fire and electric weaknesses are less than accomodating but I don't think it will be too much of a problem.

Skarmory @ Leftovers
*Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Stealth Rock
- Whirlwind
- Roost

It may look like Taunt bait but Taunt is rare in OU nowadays and I have used this set with success more often than not. Spikes and SR are extremely useful, and Whirlwind is amazing for phazing (aphazing, if you would), and Roost is for recovery.



Scizor - I am not sure how well that set works as I have never tried it, but should you get the feeling you need to change to something more offensive you can always consider standard SD Scizor.

Scizor @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bug Bite
- Bullet Punch
- Superpower

Swords Dance gets you up to super-dangerous level of attack, Bug Bite is secondary STAB, Bulet Punch is main STAB, and Superpower hits Steel types.



Landorus - You seem to need more special attackers, and special Landorus is an absolute powerhouse. He can lure in physical walls and dispatch them with his Sheer Force + LO boosted special moves.

Landorus @ Life Orb
*Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rock Polish
- Earth Power
- Focus Blast
- Hidden Power [Ice]

Rock Polish boosts your speed to very sweepy levels and Sheer Force + LO makes it so you are hitting as if you had Choice Specs (excluding HP Ice)). Earth Power is STAB and hits insnely hard, Focus Miss is coverage and also is boosted by SF, and HP is yet more coverage.



Now that Ferrothorn is gone I am going to suggest you run Kingdra, as Kingdra has a great 4x resistance to Fire and Water, as well as the ability to counter rain teams with Swift Swim and his relative bulk.

Kingdra @ Chesto Berry
*Trait: Swift Swim
EVs: 152 HP / 128 Atk / 228 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Rest
- Outrage
- Waterfall

Dragon Dance lets you boost your primary sweeping stats while your EVs sacrifice some offencive capabilities for bulk, allowing you to set up more. The main idea is you set up as much as possible, then Rest to heal yourself of status and recover lost HP. You are then free to Waterfall and Outrage to your heart's content ^-^



I like the presence of Magnezone here but his Steel typing is hindering the team by adding another Fire and Fighitng weakness. I suggest Jolteon.

Jolteon - Choice Specs Jolteon is a devastating revenge killer and late-game sweeper. I have used it a lot and it always pleases, and Volt Absorb really supports Skarmory.

Jolteon @ Choice Specs
*Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Signal Beam
- Volt Switch

Thunerbolt is STAB and hits VERY hard, HP is coverage against gorund types and Thundurus-T, Signal Beam takes down Psychic types mainly and will most likely never get used, and Volt Switch you will probably use the most, as it hits hard and is great for revenging and scouting.

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