Pokémon Rate My Team
2 votes
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In my last RMT I only had 4 members. After a few matches I decided to add two more members. So here is the update:

Bakooza (Hariyama) @ Flame Orb Trait: Guts
EVs: 252 Atk / 124 Def / 132 SDef
Adamant Nature
- Close Combat
- Fake Out
- Protect
- Rock Slide

Standard Trick Room lead.
Fake Out to set up Trick Room. Close Combat for STAB and to take care of opposing Steel, Dark and Rock types (Heatran and T-Tar) Close Combat is a solid OHKO on T-Tar even through Chople Berry when Guts is activated. Chople Berry Heatran is a solid 2HKO. Rock Slide to hit both opponents and for the flinch. Also for the Flying types that may threaten my team. Protect for getting Guts activated if I'm facing double Ghosts as lead.

First had Detect but for PP I rather use Protect

Lady Moon (Cresselia) (F) @ Sitrus Berry
Trait: Levitate EVs: 220 HP / 108 Def / 180 SAtk
Sassy Nature
- Ice Beam
- Psyshock
- Trick Room
- Light Screen

This is the signature Cresselia of Ray Rizzo, so credits to him.

The changes I made:
Psyshock as STAB and to hit Fighting types that threaten Hydreigon and Metagross
Ice Beam to handle with opposing Dragons.
Trick Room to get this team started.
Helping Hand to turn my partners attack into a OHKO.

Hack4Life (Metagross) @ Lum Berry
Trait: Clear Body EVs: 252 HP / 116 Atk / 4 Def / 136 SDef
Adamant Nature
- Earthquake
- Meteor Mash
- Zen Headbutt
- Ice Punch

Meteor Mash and Zen Headbutt as STAB. Earthquake for opposing Steels and hitting two pokemon instead of one. I chose for Ice Punch in the last slot because with the Fake Out support from Hariyama and straight after that a Ice Punch from Metagross Multiscale Dragonite wont survive. Also because I rather switch than use Protect

QueenChaos (Hydreigon) (F) @ Dragon Gem
Trait: Levitate EVs: 60 HP / 252 SAtk / 196 Spd
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Protect

Draco Meteor + Dragon Gem kills everything that doesn't resist it. Dark Pulse to hit those bulky Ghost and Psychic. Considering Dark Gem over Dragon Gem though. Flamethrower for the Steels like Metagross. Heatran gets killed by Hariyama. Protect to stall out Trick Room. Also Hydreigon's Typing allow me to free switch into a Psychic attack aimed at Hariyama and hit back with Dark Pulse.

Troll (Sableye) @ Leftovers
Trait: Prankster EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Night Shade
- Recover
- Taunt
- Will-O-Wisp

This team got walled by set up sweepers so needed something to at least slow that down or prevent it. It's a standard Prankster Sableye and part of my lead stategy.

Rainy (Ludicolo) @ Leftovers
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Giga Drain
- Hydro Pump
- Ice Beam
- Leech Seed

I needed something to counter weather teams. This Ludicolo walls Rain, Sand and Sun teams with it's STAB attacks. Giga Drain for recovering health and to take care of Gastrodon. Hydro Pump for the Ground, Rock and other pokemon that think they can survive a Hydro Pump. Together with those STABs and his ability he will outspeed most pokemon that don't carry a Choice Scarf. Ice Beam is for opposing Grass types and Flying types. Leech Seed is for extra recovery.

by
I like this, although I recommend Hitmonlee instead of Hariyama.

Hitmontop (M) @ Fighting Gem
Trait: Intimidate
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Close Combat
- Sucker Punch
- Wide Guard
- Fake Out
Say Hitmonlee, write Hitmontop.
*type hitmonlee, type hitmontop
I like your idea about Hitmontop but he isnt that bulky :/ Since Intimidate doesnt support my team that I rather use Haryiama

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