Hello and welcome, to my first RMT for a long time, and my first ever
Gen 6 RMT for OU (LC and UU will follow suit pretty swift). I'm
working under time constraints, so please ignore ay sloppiness.
This team was originally a RainRoom team consisting of Metagross, Rotom-W, Umbreon, Poli, Mega-Bannette and Torn-T (who seriously needs more love). While the rain worked fine, the room did not, with only one setter and being fairy frail. So, I sacked the room and stuck with rain, replacing Bann with Mega Venusaur for coverage. Mega Venu absoluteness tanked everything ever, trolling so hard against Mamoswine, Charizard out of sun and almost everything else inbetween. Poli likes to Encore Hazard setters into the world of troll or turn set uppers (I guess) into Pokemon with no dignity. Torn-T's hurricane is beyond words, as very few Pokemon without a resist can take one. Offensive Rotom still fail to live more than 2 hits, and Regen stops the Hazards from doing too much. Meta is baws no matter what you do with it. Scarf Rotom, same dealio. Much else?
I'll add a whole team building process but not yet, sorry. Use you're imagination for now.
OK, team then!
Metagross @ Leftovers
Ability: Clear Body
EVs: 220 Def / 252 SDef / 36 Atk
Careful Nature
- Rain Dance
- Stealth Rock
- Iron Head
- Toxic
Metagross was because of Mike, obviously. We were discussing it at length. It's rain setting potential is high, although I may have got the EV spread a little wrong. Less Atk maybe. Normally I calculate how each Pokemon will effect a team's whole and how valid it is compared to another, which may lead to a more synergy-izy outcome, or give the team a new essence. Not today. I picked Meta cos it's baws. The steel gives the good old new tinker bell rip off's a run, and Toxic forces switches from it's opposing walls. It seems to fail against other meta's, especially offensive ones. Psychic typing doesn't help it out much either.
Rotom-Wash
@ Choice Scarf
Ability: Levitate
EVs: 252 SAtk / 252 Spd /
4 HP Modest Nature
- Thunderbolt
- Hidden Power [Ice]
- Hydro Pump
- Volt Switch
Thing used to be specs with 0 Spd IVs to be an epic TR powerhouse. Fail much? Not much to say other than I repaired the speed and swapped out the specs for a scarf, which I then gave to Torn.
Umbreon @
Leftovers
Ability: Synchronize
- Wish
- Rain Dance
- Heal Bell
- Toxic
I might need to replace this guy. I was thinking of putting in an offensive Dark type, maybe Bisharp, because with how much bulk I have on this team, I don't think I actually need wish. It's barley done any good plays for me, and the extra weakness doesn't help. Ideas please?
YO MOMMA SO FAT, HER SPLASH ATTACKS ACTUALLY DO DAMAGE!
Seriously though. lag machine please.
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 Def / 252 HP /
4 SAtk Bold Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Leech Seed
This thing makes actual tanks look like Chelsea Tractors. It's barely even funny. Mega Luke struggles to 2HKO unboosted. Bisharp doesn't do well either. any steel type gets 3 or 2 HKO'd by HP fire out of rain, which isn't exactly a pleasurable outcome. Other than Meta, there's not a lot to take it out. I can even choose to not mega evolve and get the Chlorophyll boost against the poor sods.
I'll finish in answer :P