Pokémon Rate My Team
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HI PEOPLE: This is my Gen 6 uu team, named after various union generals from the civil war, starring William Tehcumsuh Sherman (Shaymin). Rate and stuff if you please

ShayminRotomMetagrossMienshaoGligarJellicent



Sherman (Shaymin) @ Life Orb

![enter image description here][1]
Ability: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Seed Flare
- Air Slash
- Earth Power
- Rest

Shaymin is designed to wreck everything with a lower speed. I mean everything.

  • 252 SpA Life Orb Shaymin Seed Flare vs. 252 HP / 252+ SpD Florges: 113-134 (31.3 - 37.2%) -- guaranteed 4HKO after Leftovers recovery
  • 252 SpA Life Orb Shaymin Seed Flare vs. -2 252 HP / 252+ SpD Florges: 226-266 (62.7 - 73.8%) -- guaranteed 2HKO after Leftovers recovery

With the special defense drop from Seed Flare considered, Shaymin can 2HKO Florges after Stealth Rock, and sometimes even without Stealth Rock. Florges..
- 252 SpA Life Orb Shaymin Earth Power vs. 252 HP / 4 SpD Metagross: 234-276 (64.2 - 75.8%) -- guaranteed 2HKO after Leftovers recovery
- 252 SpA Life Orb Shaymin Seed Flare vs. 4 HP / 0 SpD Ludicolo: 212-251 (70.1 - 83.1%) -- guaranteed 2HKO after Leftovers recovery
- 252 SpA Life Orb Shaymin Air Slash vs. 4 HP / 0 SpD Roserade: 172-203 (65.6 - 77.4%) -- guaranteed 2HKO after Black Sludge recovery

Some more 2HKOs there are some of the bulkier pokemon you'll see standing in the way of your crusade across Georgia. Basically unless you're Rotom-H, Shaymin is hard to switch into, not even accounting for the special defense drop from Seed Flare or Earth Power. Shaymin is worn down easily with five weaknesses and a life orb however, so Rest is there so I can can shut down, switch out and start a ruckus later. And of course. anything and everything can be flinched to death with Air Slash, especially with paralysis support from the next guy.

Banks (Rotom-Heat) @ Leftovers

![enter image description here][2]
Ability: Levitate
EVs: 100 SDef / 252 HP / 56 SAtk / 100 Def
Modest Nature
- Thunder Wave
- Volt Switch
- Overheat
- Pain Split

Once says I use Rotom-H too much. [Click here Once.][3]Prior to the banning of both of them, Rotom-H was my reliable to check and wall of both Zapdos and Thundurus-T, but it still does great with threats like Mega-Houndoom, Mega Manectric and Tornadus-T running around. Thunder wave is used over will-o-wisp to hinder the sweepers I mentioned and to give Shaymin hax opportunities, and Metagross, Jellicent and Gligar all can handle physical hits. Everything else is pretty standard for bulky attacker Rotom

Grant (Metagross) @ Assault Vest

![enter image description here][4]
Ability: Clear Body
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Zen Headbutt
- Meteor Mash
- Earthquake
- Ice Punch

Ulysses S. Grant, victorious because he was willing to suffer massive losses in the pursuit of victory. Metagross follows suit. Since both Rotom-H and Jellicent function more as utility, I desired a little more support from the specially defensive side. Moveset is standard fair, except maybe for the lack of Bullet Punch, which was deemed to measely in power for my rough and tumble tank.

Anderson (Mienshao) @ Choice Scarf

![enter image description here][5]
Ability: Regenerator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- U-turn
- Stone Edge
- Poison Jab

Mienscarf brings much needed speed, and acts as a reliable answer to sweeping Crawdaunt, Houndoom and weakened Salamence. It also serves as a great scout with regenerator and u-turn, and although it is the frailest member like all members it is capable of surviving long battles thanks to health regeneration. Poison Jab because Florges, and the rest is rather standard.

McClellan (Gligar) (F) @ Eviolite

![enter image description here][6]
Ability: Immunity
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Knock Off
- Roost
- Toxic
- Stealth Rock

Defend, Support, Annoy, that is Gligar. Gligar can beat other Gligar one on one thanks to Knock Off, and in fact ruins or at least annoys a whole bunch of pokemon with this unexpected move, my favorite being Doublade.

Meade (Jellicent) @ Leftovers

![enter image description here][7]
Ability: Water Absorb
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Surf
- Recover
- Shadow Ball

Back when Keldeo was making a ruckus this guy stopped him dead. Now Jellicent serves as the Special Wall of choice and spinblocker.

  • 4 SpA Jellicent Surf vs. 4 HP / 0 SpD Mega Houndoom: 186-222 (63.6 - 76%) -- 6.3% chance to OHKO after Stealth Rock
  • 252 SpA Mega Houndoom Dark Pulse vs. 252 HP / 252+ SpD Jellicent: 194-230 (48 - 56.9%) -- 34.8% chance to 2HKO after Leftovers recovery

It can win one on one with Houndoom. Hot diggity, and can tank any unboosted special hit with ease.



Team Threats

Mega-Blastoise: The only solid switch in is Shaymin, who still faces a potential 2HKO from Ice Beam, but has a guanteed OHKO back with Seed Flare

Rotom-H: Rotom-H is the only thing that can switch into Rotom-H, and Volt Switch means Jellicent won't be able to hit it with Surf. Mienshao can potentially finish it off which HJK or Stone Edge but burn and paralysis can both cripple it.



Thanks for reading.
[1]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/shaymin.gif
[2]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/rotom-heat.gif
[3]: http://www.youtube.com/watch?v=s6josPnHF94
[4]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/metagross.gif
[5]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/mienshao.gif
[6]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/gligar.gif
[7]: http://www.pkparaiso.com/imagenes/xy/sprites/animados/jellicent.gif

by
edited by
I think Chandelure could also threaten this team, with team/hazard support.
From what I heard, Thundurus-T is UU again.

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