I felt like making a team. So I did.
It's a sun team, which means it benefits from sunny weather. But the only problem is that only 2 of the Pokémon benefit from sun! (I think so, see if you can see anything else on it that does.) So as well as normal suggestions, could you also please find any other way it could benefit more from sun.
Charizard @ Charizardite Y
Ability: Blaze ---> Drought
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature (+Spd, -Atk)
- Flamethrower
- Solar Beam
- Air Slash
- Dragon Pulse
So Charizard leads and mega evolves to set up the sun. I maxed it's speed out so it can be the fastest on my team and do better as it comes out first. Flamethrower because it's powered up by sun, and Solar Beam because it only takes one turn in sun, and Dragon Pulse and Air Slash for coverage and more attackiness.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 128 Def / 128 SDef
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Scald
- Psyshock
- Slack Off
Very defensive annoying wall. Spams Calm Mind to even out it's defences and raise it's killing power. Then uses Scald or Psyshock (I use Scald over Psyshock first when neither is super effective because of the burn) to kill. And finally Slack Off to restore health, and possibly a switch to restore even more.
Excadrill @ Sitrus Berry
Ability: Mold Breaker
EVs: 252 Atk / 128 HP / 128 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Swords Dance
- X-Scissor
- Rapid Spin
My next fast one, and this time he's physical. Swords Dance for more attack, Earthquake no reason needed, X-Scissor coverage, Rapid Spin to clear traps, especially stealth rocks which have a bad effect on Charizard.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Drain Punch
- Facade
- Bulk Up
- Stone Edge
OP bulky sweeper. Drain Punch STAB attack that recovers health, Facade
has legendary power with flame orb, guts and attack double, Bulk Up not always needed, only for when he's trying to get past a wall, Stone Edge to cover weakness.
Tangrowth @ Heat rock
Ability: Chlorophyll
EVs: 252 SAtk / 128 Spd / 128 HP
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Solar Beam
- Hidden Power [Fire]
- Synthesis
More bulk, and actually benefits from sun. (Yay!) Sunny Day for back up sun, Solar Beam STAB, taking one turn in sun, Hidden Power for coverage and sun power up, Synthesis to get health back, restores ⅔ of max health in sun.
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 Atk / 128 Def / 128 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Sacred Sword
- King's Shield
- Shadow Sneak
This is the one I'm not sure about. He is good, but I'm not sure that he fits on my team. I will accept any suggestions about what I should replace him with.
Swords Dance for more attack, Sacred Sword is a powerful attack, Shadow Sneak for priority and STAB, King's Shield to get back into Shield Form.
So there is my team. If you have any improvements, please reply.
Thanks!