Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Roost
- Toxic/Toxic Spikes
- Acrobatics
- Earthquake
Gliscor with Poison Heal combined with Toxic Orb is OP! It can heal itself every turn! This Gliscor is mainly suppsoed to be a Physical Tank, or a Bulky Physical Sweeper. Roost is to heal up, combined with Poison Heal makes it amazing. Toxic/Toxic Spikes are just supposed to be for support. Acrobatics will do less damage because it is holding the Toxic Orb, and I am considering to change it to Air Slash, but Acrobatics can 2 Hit KO many Pokemon. Earthquake is there as coverage and because it is such an amazing move that goes quite well with Gliscor.
Roserade @ Rocky Helmet
Ability: Natural Cure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 30 Atk / 30 SpA / 30 Spe
- Magical Leaf/Leaf Storm
- Dazzling Gleam
- Sludge Bomb
- Rest/Giga Drain
Roserade is the main Sweeper, and you may notice that my team is full of Special Attackers. The Rocky Helmet is just there to put some extra damage in there, but the main part is its ability Natural Cure. Magical Leaf is a reliable STAB move that does a decent amount of damage. Leaf Storm is there as an alternative, however after using Leaf Storm, Roserade will have to switch out because of the loss of special attack. Dazzling Gleam is there, to surprise your opponent and to take care of pesky Dark and Dragon types. Sludge Bomb is used as another good STAB move to rely on. Next I have Rest/Giga Drain. Rest combined with Natural Cure is very efficient, as Roserade can rest, then switch out to another Pokemon, come back and be back in the action with full HP. Giga Drain is another alternative to recover HP.
Yanmega @ Life Orb
Ability: Speed Boost
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Bug Buzz
- Air Slash
- Shadow Ball
- Giga Drain/Protect
Yanmega is the Speedy Special Attacker of the group, The Life Orb can boost its moves to add extra power. Yanmega's ability Speed Boost can slowly build up its speed, to eventually become an incredibly fast ninja! (I was originally going to have Ninjask instead of Yanmega). Bug Buzz and Air Slash are there as great STAB moves to dominate all his foes. Shadow Ball is there as coverage. Giga Drain could be used as coverage to take care of its main weakness (Rock Type) effectively, however Protect can be used to scout the opponents moves and to get another dose of Speed Boost.
Sylveon @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Calm Mind
- Psych Up
- Draining Kiss
- Moonblast
Yet another Special Sweeper. Sylveon is the Bulky Special Sweeper, or Special Tank of the team. It uses leftovers just to add to the recovery it can recieve from Draining Kiss. With Cute Charm infatuating many Pokemon, Sylveon can easily turn into a Special Beast, if Calm Mind is used to get buffed up. It can also copy the stat changes of other Pokemon with Psych Up, which in some cases can be extraordinary! As I said, Draining Kiss is for recovery, and Moonblast is an amazing STAB move that can easily destroy Dragon Types.
Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Stone Edge
- Fire Punch
- Earthquake
Here we have Tyranitar, who is literally the Physical Destroyer! After setting up with Dragon Dance, when his Attack is doubled, he can destroy almost anything with a combination of Stone Edge, Fire Punch and Earthquake. What makes him even better is the fact that he can Mega-Evolve, which brings his attack to an even better level! Sand Stream as an ability can easily assist you in racking up the damage and finishing off weak Pokemon.
Starmie @ Expert Belt
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
- Surf
- Thunderbolt/Pyschic
- Ice Beam
- Rapid Spin
Finally, we have Starmie, who is yet another Special Sweeper, as well as a much needed Spinner. The Expert Belt is there to add more damage, and he can easily turn into the Stat Change Sponge with Natural Cure. Surf is just another STAB move. Thunderbolt can be used to take care of fellow Water Types and Flying Types, and Psychic can be great coverage, as well as an amazing STAB move. Ice Beam for coverage against more types, and finally the most important move: Rapid Spin for getting rid of annoying hazards like Stealth Rock, Spikes and Toxic Spikes.
Thanks in advance for any support you give, as I really must decide what I should do to this team. Overall I think I have too many Special Pokemon, and I should create a mix, and maybe throw in a Cleric, Spiker, Hazer or Pseudo-Hazer. - That Snazzy Gamer :D
P.S. This is supposed to be a Post-Game team.