I've been playing Pokemon for years, but just last year was it that I got into competitive. I've only ever battled in 1v1, and had some pretty good sets. I've decided I'm going to try OU, but I know for a fact I'm not the best at building teams, so here we go! Please be respectful and give me advice, I am very new to OU and am interested in learning anything and everything that I can. And I also know that this team is probably horrible, but it's my first time.
DISCLAIMER: Yes, I know that OU is NOT like 1v1, but that's all I've ever battled in, so please be nice if I make comparisons. And yes, I have already used this team a few times and have lost only three out of twenty battles so far.
EDIT: The team members have names now=]
Kamikaze (Azelf) @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Knock Off
- Explosion
Okay, this is ripped almost straight from Smogon. And I ain't even sorry. This is my lead Pokemon. Azelf's main purpose is to set up Stealth Rock, cripple some Pokemon with Knock Off, Taunt whatever tries to set up, and once he's at low-ish health, he explodes, doing massive damage.
Kuro (Umbreon) (F) @ Lagging Tail
Ability: Synchronize
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Moonlight
- Protect
- Payback
- Toxic
This is my staller. I've used this Umbreon in countless 1v1 battles, and I've tweaked the set over the few months I've been using her. First, I'll use Toxic to start. I'll Protect to stall while the poison does some damage, then use Payback. The Lagging Tail assures that I get full power on Payback, and 0 Speed IVs and a Brave nature also help just in case of Knock Off. I can usually OHKO with two turns of Toxic damage, but just in case, Moonlight is there to heal while the poison finishes them off.
Hot Potato (Darmanitan) (M) @ Assault Vest
Ability: Sheer Force
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Earthquake
- Fire Punch
- Stone Edge
- Brick Break
This is my all-out attacker. Sheer Force gives Darmanitan that extra boost, 8 Speed IVs help him outspeed some of the slower Steel types, the Assault Vest gives him extra protection from Special Attackers, and the Adamant nature is for obvious reasons. Fire Punch is a powerful STAB move, Earthquake is for coverage and other Fire types, Stone Edge is for pesky Flying types, and Brick Break is for Rock types. I chose Fire Punch over Flare Blitz because the recoil really crippled him early on, rendering him useless during the lategame.
EDIT: Replaced Focus Blast with Brick Break.
Fluffy (Altaria) (F) @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Cotton Guard
- Dragon Dance
- Moonblast
- Aerial Ace
I traded my Ampharos with Altaria for two reasons. One, Ampharos was my weakest link. He didn't really stand too much of a chance against anything. Two, Altaria has better coverage with Aerial Ace and Moonblast, making her a much bigger threat. Especially after she sets up a Cotton Guard and a Dragon Dance.
EDIT: Replaced Ampharos with Mega Altaria.
Free Hugs (Ferrothorn) (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 0 Spe
- Thunder Wave
- Leech Seed
- Giga Drain
- Knock Off
One of the most annoying Pokemon, Ferrothorn's only real weakness is Fire types. Leech Seed is for health regen, Giga Drain is to recover more health and make it all the more annoying, Thunder Wave is for paralysis, and Knock Off is for removing items. Ferrothorn typically only comes out late game, to annoy the heck out of Mega Garchomp and Mega Tyranitar users.
EDIT: Replaced Iron Defense with Giga Drain.
Pringles (Jellicent) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 200 Def / 12 SpD / 44 Spe
Bold Nature
- Scald
- Recover
- Shadow Ball
- Ice Beam
I had a Blissey here, but she wasn't doing too much. I switched her out for a Jellicent for not only coverage, but to give me a water type. He's really solid and can outlast more hits than most of my other Pokemon. Scald is a STAB move with a chance of burn, Recover is for obvious reasons, Shadow Ball is for Psychics, and Ice Beam for Dragons. I'm probably going to change Water Absorb, though. It doesn't really do much.
EDIT: Replaced Blissey with Jellicent.
Weaknesses: My biggest weakness right now is Fighting type Pokemon and Pokemon that set up entry hazards since I don't have a Rapid Spinner. Mega Lopunny, Lucario, and Infernape are my biggest challenges. Smeargle does NOT pose too much of an entry hazard threat because Azelf has Taunt, which renders Smeargle more or less useless.
EDIT: Apparently I'm really weak to Rotom-W and Tentacruel. I don't know if it's my skills in OU or if it's my team though.
EDIT2: Hawlucha wrecked my team single-handedly. No joke. Fighting types are horrible to my team. Any suggestions?
Please let me know what you think and thank you for taking the time to read this! I'm really hoping I'll be able to actually pull together a (somewhat) cohesive team and I'm always looking to learn!