Hai and welcome to another Rate My Team. For the people that don't know me: I am Toon_Cerberus or AlphaDraconis on the PS!Servers. I have
been playing VGC since 2013 and together with my buddies Flafpert and
NonePiece we brought this format to the Pokémon Database and with
succes. Now looking at the RMTsection the teams in this format have
grown pretty much.
Some teams that deserves mentioning:
- The Ninja's Strike (NonePiece)
- Back To School; Prepare for Trouble and Make it Double (Redux) (Brotad)
- Pokémon AF: Gale of Darkness (Flafpert)
- Slowly the Snowstorm is Coming ( ChinaG)
- Demon's Demolishing Six: The Army of Hell (Myself)
Thank you guys for this amazing experience in VGC so far and believe me, some of us will meet up on Worlds one day
Teambuilding:
First of all I wanted something to shut down that annoying Mega Kangaskhan and Rotom-Wash so after looking at the Pokédex Breloom and Virizion caught my eye. I ended up with Virizion since Breloom was too slow in my opinion.
With Mega Kangaskhan and Rotom-Wash being countered by Virizion I could add my beloved Rotom- Heat again.
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With Rotom on the team I needed someone that could tank Water and Rock attacks and give pressure on the enemy's team due speed control. So I looked up some old VGC 2013 & 2014
reports and choose Milotic to complete my Fire Water Grass core.
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With Virizion being weak to Fairy I wanted something to kill Fairies. After some digging in my own teams first my Scizor took this spot but got replaced with Bisharp in the process due 2 things:
- Defiant.
- Pressure on the opponent due his Dark typing against Mega Metagross.
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After this I needed something to switch in on the Fighting and Ground attacks aimed at Bisharp so Latios joined his companions in Hell.
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With those 5 I needed some Intimidate support and preferably a slow Pokémon so my Choice Specs Gardevoir wasn't an option anymore. And I refused to be a bait for Mold Breaker Excadrill with Mega Mawile on my team. So only one Fairy Intimidate Pokémon was left: Granbull
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In depth sets and spreads:
Maalik (Virizion) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Close Combat
- Stone Edge
- Protect
Pretty straight forward spread and set. Max Attack and Speed to outspeed Timid Pyroar by 3 points. Leaf Blade and Close Combat as STAB. Life Orb to maximize damage since Choice Band would lock me in one move. Although not running Choice Band I still OHKO 252HP/44Def Rotom W 7/16 times. Stone Edge was her for coverage since I didn't wanna run Hidden Power [Ice] and go mixed.
Ridwan (Rotom-Heat) @ Leftovers
Ability: Levitate
EVs: 252 HP / 124 Def / 4 SpA / 116 SpD / 12 Spe
Bold Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
My standard Rotom-H, ripped out of one of my old teams and still functions. Take Stone Edge from Terrakion and Hydro Pump from 12 SAtk Rotom-Wash. Leftovers as item since Sitrus was already taken by my next member:
Basilisk (Milotic) @ Sitrus Berry
Ability: Competitive
EVs: 236 HP / 140 Def / 132 SpA
Modest Nature
- Icy Wind
- Scald
- Mirror Coat
- Protect
Standard VGC2014 Milotic. Lives Mega Venusaur his Giga Drain and OHKOes back with Mirror Coat. When Intimidated or being one stat lowered it immediately backfires on them thanks to Competitive. Scald for burns and Icy Wind for speed control.
Hel (Bisharp) (F) @ Focus Sash
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Knock Off
- Protect
Sashed to live two turns at least. Three with Protect. Sucker Punch for priority and STAB. Knock Off to get rid of those annoying berries and Assault Vests and many more things. Iron Head as second STAB.
Valkyrjar (Latios) @ Latiosite
Ability: Levitate
EVs: 28 HP / 28 Def / 196 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Ice Beam
- Protect
Yes, Mega Latios. I lacked a Mega Evolution so when looking at my team I thought why not. 28HP/28 Def allows him to live a 252 Atk Dragon Claw from Garchomp and OHKOes back in return with Ice Beam or Draco Meteor. Psyshock as second STAB and to punish Fighting types aiming at Bisharp.
Garmr (Granbull) (M) @ Assault Vest
Ability: Intimidate
EVs: 180 HP / 64 Atk / 176 Def / 84 SpD / 4 Spe
Brave Nature
IVs: 0 Spe
- Play Rough
- Crunch
- Close Combat
- Stone Edge
Assault Vest to be the tankiest thing alive. Takes Iron Head from Mega Mawile and a Flash Cannon from Aegislash Blade. Also lives 196 SAtk Flash Cannon from Mega Lucario 10/16 times. Play Rough as STAB, Crunch to deal with Ghosts and Psychics. Close Combat and Stone Edge to round the coverage.