I haven't posted a full team in a while, so I thought I'd make a webs team.
Shuckle @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Stealth Rock
- Sticky Web
- Protect
Shuckle is the lead most of the time. It can set up webs and switch, then be more useful late-game.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Thunder Wave
- Volt Switch
- Toxic
Galvantula also sets up webs, but it can also paralyze flying types.
Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Pin Missile
- Rock Blast
- Bullet Seed
- Close Combat
Heracross hits incredibly hard and is much more capable on a webs team.
Xurkitree @ Electrium Z
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Tail Glow
- Hidden Power [Ice]
- Volt Switch
Xurkitree hits very hard when it doesn't need to hold a Choice Scarf. It only struggles against other electric types. Z-boosted Thunderbolt is really fun to use.
Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Ice Beam
- Earth Power
- Focus Blast
- Iron Head
I loved using Kyurem in ORAS OU, but its speed holds it back now. Sticky web fixes this though, and now it's a thread to the likes of Garchomp and Lando-T.
Hoopa-Unbound @ Life Orb
Ability: Magician
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Hyperspace Fury
- Psychic
- Fire Punch
- Drain Punch
Finally, Hoopa-U is a real powerhouse, only struggling against the few dark types that resist fighting.