I have been using this team for a while. It is successful, but I feel it needs work.
Glitch (Mew) @MewniumZ
Shiny: no
Ability: Synchronize
Nature: Modest
EVs: 152 HP, 252 SpA, 100 spe
Moves:
- Psychic
- Flamethrower
- Nasty Plot
- Rock Polish
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A double dance Mew. It is very good in Ubers once it can set up, which honestly isn't too often. I won't replace it very easily.
Marshadow @ Focus Sash
Shiny: no
Ability: Technician
Nature: Jolly
EVs: 252 att, 252 Spe, 4 HP
Moves:
- Close Combat
- Spectral Thief
- Shadow Sneak
- Swagger
Swagger almost always forces a switch, and when it doesn't, I can steal the attack boost.
Newton (Metagross) @ Metagrossite
Shiny: Yes
Nature: Adamant
Ability: Clear body
EVs: 252 att, 152 Spe, 100 HP
Moves:
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Agility
My Mega Evolution, who counters very many threats in the tier.
Red Rum (Yveltal) @ Life Orb
Shiny: Yes
Nature: Mild
Ability: Dark Aura
EVs: 100 HP, 152 Atk, 152 Spa, 100 Spe
Moves:
- Oblivion Wing
- Steel wing
- Sucker Punch
- Dark Pulse
Was thinking weakness Policy
Fawkes (Ho-oh) @ Shell Bell
Shiny: No
Nature: Adamant
Ability: Regenerator
EVs: 100 HP, 252 Att, 152 Spe
Moves:
- Earthquake
- Brave Bird
- Sacred Fire
- Flame Charge
An unusual Ho-Oh. Shell Bell recovers HP faster than Lefties, and Ho-Oh has enough attack to make it restore more HP than Lefties, too.
Eat Your GPS! (Xerneas) @ Power Herb
Shiny: no
Nature: Modest
Ability: Fairy Aura
EVs: 152 HP, 252 Spa, 100 Spe
Moves:
- Moonblast
- Focus Blast
- Psyshock
- Geomancy
So what do you think? Any and all criticism is appreciated. Please rate my team!