Zapdos @ Wide Lens
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Discharge
- Volt Switch
- Roost
My lead pokemon, his speed allows him to volt switch out in a bad situation, he's mainly for support.
Espeon @ Life Orb
Ability: Magic Bounce
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Calm Mind
- Shadow Ball
- Dazzling Gleam
Mainly a calm minder special sweeper but also allows status moves and set up moves like stealth rock to be reflected, which is what this team lacks.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Drain Punch
- Ice Punch
- Knock Off
- Mach Punch
Mainly for coverage, works well with volt switch zapdos to get the burn up as soon as he comes in, also has the only priority move on the team.
Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Iron Head
- Swords Dance
Physical sweeper, focus sash allows him to safely set up a swords dance first turn.
Volcarona @ Focus Sash
Ability: Flame Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Bug Buzz
- Giga Drain
- Quiver Dance
Good for late game sweeping.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Rest
- Sleep Talk
This is a pretty popular set, can tank for both physical and special attacks.
Let me know what you think!