Barbaracle @ White Herb
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Liquidation
- Cross Chop
- Stone Edge
Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Atk / 166 Def / 86 SpD
Careful Nature
- Light Screen
- Reflect
- Spirit Break
- Thunder Wave
Dragapult @ Leftovers
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder Wave
- Hex
- Surf
- Reflect
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Air Slash
- Thunder Wave
- Grass Knot
- Roost
Araquanid @ Leftovers
Ability: Water Bubble
EVs: 252 HP / 168 Atk / 88 Spe
Adamant Nature
- Sticky Web
- Liquidation
- Lunge
- Magic Coat
Crawdaunt @ Leftovers
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Aqua Jet
- Crunch
- Close Combat
Breakdown of each team member:
Barbaracle: A Shell Smash set. Barbaracle sets up Shell Smash, then it can sweep. You can get in more than one Shell Smash is you set up Thunder Wave, Sticky Web, and both Screens.
Grimmisnarl: It sets up both Screens and uses Thunder Wave to lower the opponent's speed. It also uses Spirit Break to lower the opponent's Special Attack.
Dragapult: Sets up Thunder Wave. It also knows Hex since it works well with T-Wave. Surf is for coverage. Reflect to halve the physical damage done to the team.
Togekiss: Standard ParaFlinch set.
Araquanid: Araquanid sets up Sticky Web. Liquidation and Lunge are STAB moves that lower the opponent's stats. It also knows Magic Coat to bounce back entry hazards. Basically, this set can be used as a lead.
Crawdaunt: Sets up Dragon Dance, and then it can sweep. It can setup and sweep better if the opponent is paralyzed, has Sticky Web on their side, and Screens have been set up on your side.