Regigigas @ Weakness Policy
Ability: Slow Start
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Drain Punch
- Iron Head
- Earthquake
- Ice Punch
Entei @ Expert Belt
Ability: Inner Focus
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sacred Fire
- Stomping Tantrum
- Iron Head
- Extreme Speed
Hawlucha @ Focus Sash
Ability: Unburden
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Entrainment
- Flying Press
- Brave Bird
- Poison Jab
Latias (F) @ Soul Dew
Ability: Levitate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Psychic
- Energy Ball
- Tailwind
Inteleon @ Scope Lens
Ability: Sniper
Level: 50
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Snipe Shot
- Ice Beam
- Dark Pulse
- Shadow Ball
Glastrier @ Iron Ball
Ability: Chilling Neigh
Level: 50
EVs: 4 HP / 252 Atk / 252 SpD
Sassy Nature
IVs: 0 SpA / 0 Spe
- Avalanche
- Close Combat
- Crunch
- Megahorn
The main purpose of the team is to get Regigigas up and going with entrainment from Hawlucha max then use the rest of the team as support while Regigigas gets plus one in def Sp.D and another move when the weakness policy procs ill also get a plus 2 in attack then unburden will proc and ill get a plus 2 in speed and i can use Latias for my tailwind user if i think I need it inteleon for OHKOing landerous witha crit from icebeam or at least a large chunk if its maxed also Dark Pulse for Metagross. Glastrier for trick room teams Entei with sacred fire for any strong physical mons