Firstly, I'd like to mention that this team is extremely frail. I enjoy the idea of 'Fast and Hard', but I'm not sure of its viability in this metagame where there are other fast and hard hitters too...
For example, the most used Pokemon as of now is currently Tapu Fini - which you don't have a counter to.
Trick Room mons such as Dusclops or Stakataka can easily TR on you and sweep with ease.
The abundance of Choice items gravely limit your versatility as well - You can use Weakness Policy or Life Orb instead of all choices.
Those are the brief overviews of the team and it's time to get into detail:
Hyper offense is obviously optimal in this series. However, you are seriously weakening yourself to several Meta threats:
What is your counter against DMAX Metagross?
What is your counter against Landorus?
What is your counter against Tapu Fini?
There are a lot of gaps in your team and teams should be built to counter the metagame. There isn't much you can do against a DMAX Metagross but watch it sweep through your entire team with ease, especially after weakness policy being activated.
So the first thing I would recommend is either running a Life Orb Metagross or a Weakness Policy Metagross. (You can use Life orb Moltres if you want).
A small little potential gimmick I can already see happening is DMAXING Metagross and having Moltres use sucker punch onto Metagross to activate weakness policy. However, I have also seen a friend run Entei/Raikou with Bulldoze to activate the Weakness Policy whilst also dropping the opponent's speed which can be crucial for Metagross in order to be a little bit faster.
Otherwise, Life Orb Metagross is good on its own.
If you want to run Dracovish, then I would highly recommend running Tyranitar alongside it due to Dracovish's new ability - Sand Rush.
Sand Rush doubles speed in sandstorm which turns Dracovish into base 150 speed, which can outspeed common threats such as Scarfed Landorus or Pheromosa. You could then use Choice Band instead to maximize damage output. Currently, with Strong Jaw, you are essentially equipping Dracovish with +50% speed and +50% attack. In sandstorm, you are equipping Dracovsih with +100% speed and +50% attack...
It also means less speed investment and more bulk!
Comment if you want me to make a Tyranitar spread.
Because you are already using sand, I suppose Excadrill could fit in here too, but that is completely up to you.
Because of Tyranitar's addition, Lele won't be as optimal due to its lack of bulk, low speed and simply due to its lack of damage output against common Meta threats:
252+ SpA Choice Specs Tapu Lele Moonblast vs. 236 HP / 236+ SpD Incineroar: 105-124 (52.5 - 62%) -- guaranteed 2HKO
It can't even OHKO Incineroar...
The current assets should be:
Metagross / Galar-Moltres/Bulldoze user / Tyranitar / Dracovish.
Additionally, Dmax T-Tar can 2HKO Metagross.
The team is currently highly physical so I'd suggest Tapu Fini and another special mon here:
Tapu fini can overwrite terrain with Misty Surge and prevent any Will-o-Wisps coming to shut you down. Tapu Fini is also highly bulky which is what this team should want, and can deal a lot of chip damage with muddy water. It can counter Incineroar as it wears it down quickly, and it can also menace Landorus-T. If you think you have a good matchup against the opposing two pokemon, you can DMAX the Fini and overwrite terrain with Max Geyser.
Additionally, Dracovish + Ttar can nearly almost always OHKO Metagross together with Fishious Rend + Max Darkness so be sure to check that out.
Last mon should provide some balance on the team, and you can only find one by testing out different mons. I would suggest a support mon such as Incineroar or an Intimidate Pivot such as Landorus, but it's really up to you for this last spot.