Pokémon Rate My Team
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Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 252 Spe
Adamant Nature
- Behemoth Blade
- Agility
- Swords Dance
- Sacred Sword

Calyrex-Shadow @ Aguav Berry
Ability: As One (Spectrier)
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Astral Barrage
- Aromatherapy
- Calm Mind
- Giga Drain

Mew @ Aguav Berry
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Swords Dance
- Nasty Plot
- Baton Pass
- Double Team

Marshadow @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
- Outrage
- Spectral Thief
- Facade
- Drain Punch

Mew @ Heavy-Duty Boots
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 Atk
- Swords Dance
- Nasty Plot
- Baton Pass
- Double Team

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Behemoth Blade
- Agility
- Swords Dance
- Sacred Sword

by
edited by
Do you really need two Zacian-C and two Mews? I'm no too familiar with AG, but I'm pretty sure Mew isn't a good choice.
Do you really have to waste a moveslot on Zac-C just to outspeed Calyrex-Shadow? Why Mew in Ubers? Use Life Orb marshadow instead with Close combat replacing Drain Punch, Shadow Sneak replacing outrage, and Rock Tomb replacing Facade. Why Sacred Sword over Close Combat? Why Modest Calyrex, and why Aguav Berry?
1.Do you really have to waste a moveslot on Zac-C
2.two Mews?
3.No fairy and dragon type
Zacian-Crowned @ Rusted Sword  
Ability: Intrepid Sword  
EVs: 252 Atk / 252 Spe  
Adamant Nature  
- Behemoth Blade  
- Play Rough  
- Swords Dance  
- Sacred Sword  

Calyrex-Shadow @ Life Orb  
Ability: As One (Spectrier)  
EVs: 4 Def / 252 SpA / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Astral Barrage  
- Nasty Plot  
- Psychic  
- Giga Drain  

Mew @ Leftovers  
Ability: Synchronize  
EVs: 252 HP / 4 Def / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Swords Dance  
- Nasty Plot  
- Baton Pass  
- Double Team  

Marshadow @ Life Orb  
Ability: Technician  
EVs: 4 HP / 252 Atk / 252 Spe  
Adamant Nature  
- Shadow Sneak  
- Spectral Thief  
- Rock Tomb  
- Drain Punch  

Mew @ Leftovers  
Ability: Synchronize  
EVs: 252 HP / 4 SpD / 252 Spe  
Jolly Nature  
IVs: 0 Atk  
- Swords Dance  
- Nasty Plot  
- Baton Pass  
- Double Team  

Zacian-Crowned @ Rusted Sword  
Ability: Intrepid Sword  
EVs: 4 HP / 252 Atk / 252 Spe  
Adamant Nature  
- Behemoth Blade  
- Play Rough  
- Swords Dance  
- Sacred Sword  

is this fine

1 Answer

0 votes

First of all, mew is completely outclassed in this tier, and there is no reason to have two of them. It’s a UU Pokemon. Also, having two Zacian-C isn’t a good idea because you don’t get good coverage and can be heavily damaged by a wrong matchup.Replace the aromapathy with nasty plot because Calyrex-S will almost never have the turn to use it without being KOed or crippled in the process. Marshadow shouldn’t run outrage because it’ll get locked onto it and won’t be able to switch out in the case something like Xerneas switches in, leaving the opponent with a pretty much free KO. Also, get a life orb for calyrex-S because it’s not going to survive a hit for the berry to activate.
Hope this helps

by
look you hv a point thx but i said i made this team a LONG TIME AGO...