Pokémon Rate My Team
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How I came up with this, and every Pokemon's role here

My other OU teams have been pretty bad. They've essentially been a team of viable favorites without everchecking to look at synergy. These teams had absolutely no way to stop some of the metagame's most dangerous Pokemon, and I hovered at around 1100 Elo on the ladder. This team was built because of 2 things: an RMT answer I wrote, and Finchinator's video on the latest viability rankings update. Finch's video talked about the 2 new S ranks, Slowking and Dragapult. It seemed like a pretty good core, so I built around Slowking and Specs Dragapult. Specs Dragapult is a powerful wallbreaker and cleaner, and Slowking is a pivot and offensive support. After looking at their matchup against the current OU metagame, I also slapped on Black Glasses Bisharp and Choice Specs Kyurem to form a brutal wallbreaking core. I used Landorus-Therian as Super Glue, and Corviknight as a Defogger, which is mandatory to be able to effectively use Specs Kyurem's full potential. I used the team for like 1 or 2 games then went back to playing National Dex AG. A few days later, I made an RMT answer. At the end, I wanted to talk about Kyurem + Bisharp as a bonus core, then looked at the options available for some more synergy. When I looked at Dragapult, I thought "What if I could capitalize off of Kyurem and Bisharp's status as incredible wallbreakers and Hex Dragapult's status as a cleaner?". I now find myself peaking at around 1350 Elo and getting all the way to semifinals in my first OU room tournament.

Edit: Right now, I am experimenting with Leftovers Defog Landorus-T and Specially Defensive Heatran. I really wanted a Volcarona check.

Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hex
- Draco Meteor
- U-turn
- Thunder Wave

Landorus-Therian (M) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic

Slowking @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- Slack Off
- Future Sight
- Teleport

Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Freeze-Dry
- Earth Power
- Focus Blast

Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 88 SpD
Relaxed Nature
- Defog
- Roost
- U-turn
- Brave Bird

Pokepaste

by
edited by
Slowking should be Sassy, lol. Otherwise, pretty good team.
rest of the team is nice but dragapults moveset and nature should be changed take this its best in my opinion
and you can go for outrage instead of dragon darts but use my dragapult it helps me a lot
Dragapult @ Expert Belt  
Ability: Clear Body  
EVs: 160 HP / 252 Atk / 96 Spe  
Adamant Nature  
- Dragon Darts  
- Phantom Force  
- Psychic Fangs
or
Leon (Dragapult) @ Sitrus Berry  
Ability: Infiltrator  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Dragon Darts  
- Dragon Dance  
- Psychic Fangs  
- Phantom Force
both are nice
and instead of Corviknight use some another pokemon like toxtricity or a melmetal with double iron bash and all three elemental punches as its ability is iron fist
In addition to the above comment, change the evs of Lando to 164 Def / 92 Spe. That ev spread is for gen seven and gen eight uses the spread I mentioned for whatever reason. Although you do need to be careful against Tapu Koko and Heatran as they can give you a headache, especially Heatran with its ever obnoxious magma storm + toxic making Slowking miserable
The entire point of this team is to build around powerful wallbreakers and Hex Dragapult. How am i supposed to do that if I use physical dragapult and have no defog to support my hazard weak squad? Physical Dragapult f*cking sucks outside of hyper offense (it is outclassed even there), and Kyurem is awful if there is no way of reliably removing entry hazards. Dropping corviknight for a Pokemon that doesn't even Defog and has a bad matchup against a lot of the metagame makes Kyurem (and pretty much every single Pokemon on this team) bad.

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