Pokémon Rate My Team
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I have had a lot of success with this team. I have lost a couple times, so I want to know what I can improve on. Pokepaste can be found here.

Calyrex

Calyrex-Shadow @ Focus Sash
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Draining Kiss
- Baton Pass

Obviously this team is mainly revolved around Calyrex-Shadow. Nasty Plot to set up, Astral Barrage for STAB, Draining Kiss to regain health when necessary, and Baton Pass to pass stat boosts to Yveltal.

Yveltal

Yveltal @ Life Orb
Ability: Dark Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Oblivion Wing
- Dark Pulse
- Heat Wave
- Focus Blast

My Dmax Sweeper. Oblivion wing for recovery, STAB, and +1 speed boost when Dmaxed. Dark Pulse is powerful STAB. Heat Wave to hit things like Zacian-Crowned. Focus Miss-erm-Blast to hit things like Ttar that may show up.

Arceus

Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Recover
- Refresh

This may seem like an odd choice, but I have it to make sure other Ghost horsies don't go brrrr and wreck my team. Calm Mind is to get buff when necessary, Judgment for STAB, Recover for healing, and Refresh so Toxic doesn't kill me.

Groudon

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 36 Atk / 220 Def
Impish Nature
- Stealth Rock
- Precipice Blades
- Stone Edge
- Roar

Weird set time :D
Stealth Rocks for hazards, PBlades for STAB, Stone Edge for birbs and other flying stuff, and Roar to get rid of Baton Pass, Set-up Sweepers, and other stuff like that. Max Defense is so opposing PBlades don't OHKO (without crit).

Zacian

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Behemoth Blade
- Close Combat
- Wild Charge

I needed a Physical Attacker so here we go. BBlade is STAB, Close Combat for Steels, Arkoos, and other stuff, and Wild Charge for Water types and Flying things.

Ditto

Ditto @ Choice Scarf
Ability: Imposter
Hidden Power: Fire
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 30 Atk
- Transform

I have Ditto in case things spiral out of control and I need to revenge kill or something. HP Fire is if Xerneas with Hidden Power wreaks havoc and opponent sends out a steel type.

So yeah. Let me know what I need to improve and what I should change. Thanks :)

by
The team is Hyper Offensive, and they sometimes do forgo a Fog user. So this might not be a *big* problem, but yeah Hazards are an irritant for any team.
Okay so I woke up an hour ago so I didn't see most of this so:
@ parasorolaphus man wtf?
@ PrimoridiaiSea like Assault said I was going for more of a Hyper Offense approach here, so my team doesn't really mind the hazards. If I can make it to 1898 elo without Defog then it shouldn't be too big of a problem. Thanks or advice tho.
If you don't mind hazards, why Sash Calyrex?
^^^^^^
If you're making a Hyper Offensive team, why do you have SpD DarkCeus, Defensive PDon and Ditto? They look extremely awkward choices in a HO and you don't have a suitable suicide lead.
I still needed a reliable hazard and something to make sure things wouldn't destroy me like Zacian or Calyrex-Shadow. The team isn't fully HO but that was what I was going for mostly.

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