I have had a lot of success with this team. I have lost a couple times, so I want to know what I can improve on. Pokepaste can be found here.
Calyrex-Shadow @ Focus Sash
Ability: As One (Spectrier)
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Draining Kiss
- Baton Pass
Obviously this team is mainly revolved around Calyrex-Shadow. Nasty Plot to set up, Astral Barrage for STAB, Draining Kiss to regain health when necessary, and Baton Pass to pass stat boosts to Yveltal.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Oblivion Wing
- Dark Pulse
- Heat Wave
- Focus Blast
My Dmax Sweeper. Oblivion wing for recovery, STAB, and +1 speed boost when Dmaxed. Dark Pulse is powerful STAB. Heat Wave to hit things like Zacian-Crowned. Focus Miss-erm-Blast to hit things like Ttar that may show up.
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Recover
- Refresh
This may seem like an odd choice, but I have it to make sure other Ghost horsies don't go brrrr and wreck my team. Calm Mind is to get buff when necessary, Judgment for STAB, Recover for healing, and Refresh so Toxic doesn't kill me.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 36 Atk / 220 Def
Impish Nature
- Stealth Rock
- Precipice Blades
- Stone Edge
- Roar
Weird set time :D
Stealth Rocks for hazards, PBlades for STAB, Stone Edge for birbs and other flying stuff, and Roar to get rid of Baton Pass, Set-up Sweepers, and other stuff like that. Max Defense is so opposing PBlades don't OHKO (without crit).
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Behemoth Blade
- Close Combat
- Wild Charge
I needed a Physical Attacker so here we go. BBlade is STAB, Close Combat for Steels, Arkoos, and other stuff, and Wild Charge for Water types and Flying things.
Ditto @ Choice Scarf
Ability: Imposter
Hidden Power: Fire
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 30 Atk
- Transform
I have Ditto in case things spiral out of control and I need to revenge kill or something. HP Fire is if Xerneas with Hidden Power wreaks havoc and opponent sends out a steel type.
So yeah. Let me know what I need to improve and what I should change. Thanks :)