Pokémon Rate My Team
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So, my other Nat Dex Ubers question just vanished for some reason, so im asking again.

Oops no image here :/
Horskia (Palkia-Origin) @ Lustrous Globe
Ability: Pressure
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Liquidation
- Dragon Claw
- Earthquake

The team's susprise factor. Please don't say this is stupid, it's a lot better then it seems. Bulk Up to set, EQ is nice coverage and, of course, the STABs. Should i replace the tera type with fairy?


Sentipede (Scolipede) (M) @ Focus Sash
Ability: Speed Boost
Tera Type: Ghost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 Hp / 0 Def / 0 Spd
- Endeavor
- Toxic Spikes
- X-Scissor
- Protect

Underrated Ubers pokemon imo. Speed Boost, Endeavor AND hazards? Sign me up! Tera ghost for E-Speed users, mainly Arceus.


fullheal (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
Tera Type: Steel
EVs: 252 HP / 248 Spd / 4 Spe / 4 Atk
Adamant Nature
- Roost
- Defog
- Knock Off
- U-turn

Self-Explanatory. Tera steel is just so good.


pokemonsnap (Xerneas) @ Power Herb
Ability: Fairy Aura
Tera Type: Steel
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Grass Knot
- Focus Miss (ugh)

Again, self-explanatory. Just please, is there anything that can replace Focus Miss? Ugh.


pleasuring (Metagross-Mega) @ Metagrossite
Ability: Clear Body
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 Atk
Jolly Nature
- Cosmic Power
- Body Press
- Bullet Punch
- Rest

If this manages to set up, it just doesn't die and i kill half of my opponent's team (unless crits ig). Rest is the only healing status move learned by Metagross, so i need to use that.


by 1 point (Iron Bundle) @ Choice Specs
Ability: Quark Drive
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Hydro Pump
- Flip Turn
- Freeze-Dry

Hahahahahaha die dragons! Sadly it has no coverage (almost used hyper beam lol). This is probably the pokemon that could likely be replaced to put something else.

So i reached the 1500's with this team, nice. Any improvements in the movesets would be welcome.

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Editing the post will send it back to the approval queue, which is probably when you lost track of it.
If you rather keep this version then let me know and I'll swap it around.
It happens
Honestly i prefer this one, can you change please

1 Answer

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Best answer

Alright, I think I’m decent enough at NatDex Ubers to give this team a rate:

Palkia:

I’m sorry, this is bad. Unexpected or not, this can easily be beaten by common threats such as Groudon-P, Xerneus, and Zygrade.

Just look at this against Defensive P-Groudon:

+2 252 Atk Palkia-Origin Earthquake vs. 248 HP / 56+ Def Groudon-Primal: 212-250 (52.6 - 62%) -- guaranteed 2HKO

And that’s if you even get two Bulk Ups off. By then Groudon could’ve easily KOed you. Let’s let this be a Special Wallbreaker instead.

Palkia-Origin @ Lustrous Globe
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Tera Type: Water
Timid Nature
- Hydro Pump
- Spacial Rend
- Fire Blast
- Substitute

This Smogon set allows you to punch holes in a variety of Mons while you block status from Defensive Groudons, Arceuses, and Yveltal with Substitute.

Scolipede:

There is a Mon literally designed to be a suicide lead. Like wow, why? Scolipede is greatly outclassed by this Mon. And there’s nothing that can stop it from laying down a couple hazards bar itself. That is Deoxys-Speed.

Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 Def / 252 Spe
Tera Type: Ghost
Timid Nature
- Stealth Rock
- Taunt
- Magic Coat / Psycho Boost
- Spikes

Deoxys-Speed can easily lay down Stealth Rocks and Spikes with Sash. Deoxys-Speed is also Taunt-proof because it can Taunt faster. Magic Coat blocks opposing leads from laying hazards, although it can be replaced with Psycho Boost to hit something. Tera Ghost blocks Extreme Speed, although you’ll rarely use that.

Yveltal:

This looks pretty good to me, although the EV spread is a bit weird. Suggestion though, replace U-Turn with Foul Play. Yveltal needs some way to put offensive pressure and be a defensive answer to more things. This keeps Yveltal from being used as setup for Mons like Rayquaza, Zacian-C, and the horde of other Dragon Dancers. Also, Knock Off is going to be rarely KOing anything, rather being used to take Boots off opposing Yveltal’s and Ho-Oh so Stealth Rock becomes more threatening, so Adamant is useless. Go for a Careful or Impish Nature instead to bolster bulk.

Xerneus:

This is also looking good. There are a few things you could do though. Grass Knot doesn’t really cover much except Primal Kyogre. While that’s nice, Thunder does just as good of a job and abuses Kyogre’s own rain. Thunder also covers against Ho-Oh, something that walls it otherwise. You could replace Focus Blast with Hidden Power Ground, which allows you to hit Primal-Groudon and Necrozma Dusk Mane. Tera should probably also be changed. One of the most prominent way to stop Geomacy Xerneus is by Thunder Wave and Paralysis. Using Tera Electric or Ground blocks this strategy, although this can make Xerneus vulnerable to Primal Groudon or Primal Kyogre respectively.

Mega-Metagross:

M-Metagross isn’t very viable in NatDex Ubers. When used, if ever, it’s usually to be a suicide Stealth Rock setter. This can easily be Taunted and Walled by Yveltal, E-Quaked away by Primal-Groudon, and used against you to let Zygrade-C Coil away. If you want something so indestructible it makes one cry, look no further than Coil Tera Zygrade-C. This thing is annoying and is what your trying to make your Metagross be.

Zygrade @ Leftovers
Ability: Power Construct
EVs: 248 HP / 252 Def / 8 SpD
Tera Type: Steel / Fairy / Water / Ground
Impish Nature
- Coil
- Glare / Substitute / Extreme Speed
- Thousand Arrows
- Rest

Glare to provide free Coils, or Substitute to block Status and bring you closer to Complete from, or Extreme Speed to allow you priority. Thousand Arrow hits everything. So you Tera against something that wouldn’t appreciate your Tera and Coil till you burst( such as Steel for Extreme Speed Arceus and Primal-Kyogre, Water for Primal-Groudon, Fairy for Yveltal, or Ground for more power. Once you get the Coils you want, you Rest, wake up, and obliterate everything. Things that could hope to stop a sweep such as Primal-Kyogre by Ice Beam or Choice Spec Eternatus by Dynamax Cannon can be blocked by a Tera, and doomed forever.

Iron Bundle:

Ha Ha die dragons? Kyurem forms would like to have a word with you. You desperately need another Defensive unit besides Yveltal. Don’t worry. I got old Defensive Primal-Groudon up my sleeve.

Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Heat Crash
- Stone Edge / Toxic
- Dragon Tail
- Precipice Blades / Earthquake

Dragon Tail is the REAL Dragon slayer. Since practically every stupid Dragon in the tier loves setup, Dragon Tail punishes every thoughtless Dragon Dance, Swords Dance, and Coil ever. Dragon Tail Groudon stops Coil Zygrade, Dragon Dance Kyurem-Black, non-Surf / Waterfall Dragon Dance / Swords Dance Rayquaza, and just disrupts setup in general. Primal-Groudon also hits annoying bird Defoggers that try to take away your hazards. Heat Crash can OHKO offensive Yveltal forms. Stone Edge hits Ho-Oh, or you can use Toxic to put death clocks on opponents and force switches. Precipice Blades for power or Earthquake for accuracy. I personally like Precipice Blades since it can OHKO offensive Primal-Groudon forms.

Well, hope all my advice helps! And remember above all, I’m dumb.

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Oh thank you! Yea I know that some of the sets are pretty weird, but i was thinking of replacing O-Palkia and Bundle anyway. My idea with Scolipede was that it could potentially be a Deoxys-S counter because of Super Effective X-Scis and Speed Boost letting it outspeed it after only 1 turn, but looking back, that was a pretty silly idea.
Glad I could help!