Pokémon Rate My Team
0 votes
582 views

I’m relatively new to VGC, so I did all the research I could and made this team! Hope you like it. Critiques are welcome (just don’t be too harsh).

Fiona (Ogerpon-Hearthflame) @ Hearthflame Mask
Ability: Mold Breaker
Tera Type: Fire
EVs: 104 HP / 152 Atk / 252 Spe
Adamant Nature
- Ivy Cudgel
- Swords Dance
- Spiky Shield
- Grassy Glide
As you might already know, I don’t have a choice in most of the Tera-Types or items, so I decided to make Ogerpon a good partner with Rillaboom. The strategy is to get at least one Swords Dance in so I can start doing lots of damage, and if there’s a water-type on the field, I have Grassy Glide to go hand in hand with Rillaboom.

Shrek (Rillaboom) @ Leftovers
Ability: Grassy Surge
Shiny: Yes
Tera Type: Poison
EVs: 76 HP / 164 Atk / 108 Def / 96 SpD
Brave Nature
- Wood Hammer
- Grassy Glide
- Fake Out
- U-Turn
Yes, I named all the Pokémon. Sue me. Rillaboom is there to be Rillaboom and stop any heavy hitters off the bat, and clean up after people who use Indedee-F’s Psychic Surge. I intentionally did not put any Speed EVs because I wanted to lead with Ogerpon and Rillaboom, and I wanted Grassy Terrain to override Psychic Terrain, not the other way around. I don’t know if it works too well, but so far it’s alright? Fake Out and Grassy Glide are mandatory, Protect is to make sure I can abuse this strategy multiple times, and Wood Hammer for an actually strong move.

Blueberry (Glimmora) @ Black Sludge
Ability: Toxic Debris
Shiny: Yes
Tera Type: Flying
EVs: 192 HP / 136 SpA / 84 SpD / 96 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Stealth Rock
- Power Gem
- Substitute
Before testing, I wanted Glimmora to be relatively docile and just set traps. However, I realized I actually wanted a nice, defensive mon who actually did stuff. Sludge Wave & Power Gem are good STAB moves, Substitute is to set up Stealth Rock without getting one shot, and I gave it Black Sludge because I like my Pokémon alive.

DEMON BEAR!! (Urshifu-Rapid-Strike) @ Choice Band
Ability: Unseen Fist
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Aqua Jet
- Detect
- Close Combat
Urshifu is here to be exactly what it’s used as: a heavy hitter that will punish you dearly choosing Protect. I gave him Choice Band to lock in Surging Strikes with that boost. All the other moves are there because, well, they’re just alright. Besides, Choice Band locks all those moves anyway and I’m gonna be using Surging Strikes half the time, if not all the time.

Melvin (Farigiraf) @ Sitrus Berry
Ability: Armor Tail
Level: 50
Shiny: Yes
Tera Type: Fairy
EVs: 236 HP / 36 Def / 188 SpA / 48 SpD
Quiet Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Trick Room
- Imprison
Farigiraf is probably my least favorite Pokémon on this time, due to how niche he is. He’s literally only here to stop Trick Room, or set up Trick Room. I’m thinking of using another Pokémon to actually take advantage of Trick Room, but I don’t know what to use. Hyper Voice and Psychic are for STAB, Imprison to stop Trick Room, and Trick Room to, well, stop Trick Room. Or set it up.

The Big Guy (Archaludon) @ Power Herb
Ability: Stamina
Level: 50
Tera Type: Fairy
EVs: 16 HP / 172 Def / 252 SpA / 68 SpD
Rash Nature
- Electro Shot
- Body Press
- Draco Meteor
- Iron Head
Archaludon is my answer to annoying Pokémon like Flutter Mane or Urshifu-Rapid-Strike. Electro Shot is its signature move, Body Press to get rid of specially defensive Pokémon, and Iron Head/Draco Meteor for strong STAB moves. I gave it Power Herb as my team doesn’t really have any rain setters, like, at all.

by
edited by
A suggestion for the rillaboom: you have 64 evs left, which are a waste, so invest them in either attack or one of the defences
Alright, I’ll invest in defense for Rillaboom

1 Answer

0 votes
 
Best answer

Ill start by giving advantages and disadvantages of each pokemon

Ogerpon - the moveset it self is good but may want to take some evs out of HP for the defence stats, even if it is just 4evs in each one so you can get some overall bulk

Rillaboom - the moveset is fine and other than the problem with the leftover 64 evs that I mentioned earlier, everything seems to be fine

Glimmora - seems to be a rather standard glimmora set, but if you want it to be more passive i suggest investing more evs into bulk

Urshifu - you choose the choice band as an item but yet you have detect as a move, what is going on there??? Either change detect to an attacking move or change the item, I suggest the latter becuase choice urshifu is not really the meta right now and instead give it a focus sash as urshifu is really fragile

Farigraf - Trick room will not be really useful as you have quick attackers such as ogerpon and urshifu. Also your moves and evs seem to be very weird, you have two attacking moves including hyper voice, which is commonly used with throat spray. For a pokemon to take advantage of TR use arch, after electro shot + power herb is used it will be a menace

Archaludon - your moveset for this mon is so messed up, iron head on a special attacker??? draco meteor will also counter elctro shot which seems just makes power herb useless as part of elctro shot is to increase the SpAtk. Replace draco with dragon pulse and iron head with flash cannon

One major flaw of your team is that you lack protect, with the only version of it that actually works being spiky shield on ogerpon so try to add more protect across your team.

by
selected by
The idea of Farigiraf is that you don't get crippled by Prankster, Fake Out, and use Trick Room to your advantage(Setting it back to normal, crippling Tailwind, all that).@JetMak0408 replace your Rillaboom with Incineroar, as this team needs the extra support.
Thanks for giving it to me straight! I’ll do the thing you told me.
No problem! Hope I helped