Metagross @ Assault Vest
Ability: Clear Body
EVs: 72 HP / 252 Atk / 88 SpD / 96 Spe
Jolly Nature
- Meteor Mash
- Psychic Fangs
- Bullet Punch
- Earthquake
Meteor mash to hopefully get extra attack, psychic fangs to get rid of screens, bullet punch for priority, and eq for coverage on weakness so fire types
Meowstic-F (F) @ Light Clay
Ability: Competitive
EVs: 124 HP / 252 SpA / 132 Spe
Timid Nature
- Reflect
- Light Screen
- Sucker Punch
- Psychic
screens to cut opponents attack power in half, sucker punch for priority and psychic for stab
Gallade (M) @ Choice Band
Ability: Sharpness
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Night Shade
- Leaf Blade
- Psycho Cut
- Sacred Sword
all stabs. Also all cutting moves to make the most of Sharpness ability
Slowbro-Galar @ Leftovers
Ability: Quick Draw
EVs: 4 HP / 252 Def / 252 SpD
Sassy Nature
- Shell Side Arm
- Thunder Wave
- Psychic
- Slack Off
slack off for extra health, thunder wave to cripple opponents, shell side arm and psychic for stab.
Farigiraf @ Rocky Helmet
Ability: Armor Tail
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Psychic
- Confuse Ray
- Dazzling Gleam
- Nasty Plot
Nasty plot so I can get extra spA power. confuse ray so hopefully opponent can hit itself and free attack or nasty plot. Psychic for stab and dazzling gleam for stab on dark types
Rabsca @ Heavy-Duty Boots
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Revival Blessing
- Future Sight
- Protect
- Earth Power
revival blessing so I can hopefully revive Gallade or Galarian Slobro. Future sight so I can use it before revival blessing to get extra damage off. protect to buy time and earth power for coverage on weakness to fire types.